a$$h0L3 Staff Sergeant

 a$$h0L3 - SEALs
Sniper Rifles Armor
Sniper Devils Perch
N/A
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Player Profile Team Profile Combat Profile
Scores
Global 0
Team 0
Combat 0
Commander 0
Time
Parachute 00:00:00
Commander 00:00:00
Squad Leader 00:00:00
Squad Member 00:00:00
Lone Wolf 00:40:07
Total 00:40:07
Wins & Losses 1 / 4 (0.25)
Capture Points
Captured CP 0
Capture Assist 0
Defended CP 0
Teamwork
Kill Assist 0
Heal 0
Revive 0
Support 0
Repair 0
Driver 0
Accuracy NAN%
SPM 0
Suicides 0
K/D Ratio 0
Kills
Total & Streak 0 / 0
Per Minute 0
Per Round 0
Deaths
Total & Streak 3 / 3
Per Minute 0.075
Per Round 1

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 00:00:00 0 0 0 0
MEC 00:00:00 0 0 0 0
PLA 00:00:00 0 0 0 0
SEALs 00:40:07 0 1 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 1 0 0
Rebels 00:00:00 0 2 0 0
Insurgents 00:00:00 1 0 1 0
European Union 00:00:00 0 0 0 0
Total 00:40:07 1 4 - -
Averages 00:04:00 0 0 0 0
Map Time Wins Losses Ratio B.R.
Devils Perch 00:40:07 0 1 0 0
Warlord 00:00:00 1 0 1 0
Leviathan 00:00:00 0 1 0 0
Mass Destruction 00:00:00 0 1 0 0
Surge 00:00:00 0 1 0 0
Total 00:40:07 1 4
Averages 00:08:01 0 1 0 0
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 00:00:00 0 0 0 0
MEC 00:00:00 0 0 0 0
PLA 00:00:00 0 0 0 0
SEALs 00:40:07 0 2 0 0
SAS 00:00:00 1 0 1 0
SPETZ 00:00:00 0 2 0 0
MECSF 00:40:07 0 2 0 0
Rebels 00:00:00 0 2 0 0
Insurgents 00:00:00 1 0 1 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:00:00 0 0 0 0
Aviator 00:00:00 0 0 0 0
Air Defense 00:00:00 0 0 0 0
Helicopter 00:00:00 0 0 0 0
Transport 00:00:00 0 0 0 0
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:00 0 0 0 0
Total 00:00:00 0 0 0
Averages 00:00:00 0 0 0 0
Expansion BF2 SF EF AF
Time 00:00:00 00:40:07 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:00:00 0 0 0
Assault 00:00:00 0 0 0
Engineer 00:00:00 0 0 0
Medic 00:00:00 0 0 0
Special-Ops 00:00:00 0 0 0
Support 00:00:44 0 0 0
Sniper 00:36:15 0 3 0
Total 00:36:59 0 3
Averages 00:05:17 0 0 0
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:00:00 0 0 0 0%
Grenade Launcher Attachment 00:00:00 0 0 0 0%
Carbines 00:00:00 0 0 0 0%
Light Machine Guns 00:00:44 0 0 0 0%
Sniper Rifles 00:32:51 0 3 0 0%
Pistols 00:00:00 0 0 0 0%
AT/AA 00:00:00 0 0 0 0%
Submachine Guns 00:00:00 0 0 0 0%
Shotguns 00:00:00 0 0 0 0%
Knife 00:00:00 0 0 0 0%
Defibrillator 00:00:00 0 0 0 0%
Explosives (C4, Claymore, AT Mine) 00:00:010 00 0%
Hand Grenade 00:00:00 0 0 0 0%
Total 00:33:36 0 3
Averages 00:02:35 0 0 0 NAN%
Equipment Time Kills Deaths Ratio Usage
Knife 00:00:00 0 0 0 0
Defibrillator 00:00:00 0 0 0 0
Claymore 00:00:01 0 0 0 0
Hand Grenade 00:00:00 0 0 0 0
AT Mine 00:00:00 0 0 0 0
C4 00:00:00 0 0 0 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:03:22 0 0 0 0
Total 00:00:01 0 0 0 0
Averages 00:00:00 0 0 0 0
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
You are no one's worst enemy. Go bully someone.
More Victims
(Top 10)
Worst Enemy
(Deaths by)
j4mi3-k1ll3r (301)
More Enemies
(Top 10)
Misc. Stats
PID (Player ID Number) 46473135
Enrollment Date 2018-03-09 08:05:28
Last Battle On 2018-03-09 11:03:53
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 0 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 0 / 0
Cost ($50 base) 74.7819 cph

Awards
Medals

Bronze Star

  • First received: (2018-03-09 09:29:25)
  • Last awarded: (2018-03-09 09:29:25)
  • Total awards: 1

Silver Star

  • First received:
  • Last awarded:
  • Total awards: 0

Gold Star

  • First received: (2018-03-09 10:30:15)
  • Last awarded: (2018-03-09 11:03:53)
  • Total awards: 2

Purple Heart

  • First received:
  • Last awarded:
  • Total awards: 0
Next 3 Promotions
Rank

Next Rank: Gunnery Sergeant

Required Global BF2HUB Score: 8,000 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Master Sergeant

Required Global BF2HUB Score: 20,000 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Master Gunnery Sergeant

Required Global BF2HUB Score: 50,000 - Check the Ranks & Awards Wiki for full requirements.