Yoga_Flame Private

 Yoga_Flame - USMC
Assault Rifles Aviator
Anti-tank
Wake Island 2007
Germany
Add to My Leader Board
Player Profile Team Profile Combat Profile
Scores
Global 40
Team 14
Combat 10
Commander 16
Time
Parachute 00:00:11
Commander 00:24:48
Squad Leader 00:17:30
Squad Member 00:04:47
Lone Wolf 01:08:37
Total 01:55:44
Wins & Losses 3 / 8 (0.38)
Capture Points
Captured CP 1
Capture Assist 0
Defended CP 3
Teamwork
Kill Assist 4
Heal 1
Revive 3
Support 0
Repair 0
Driver 0
Accuracy 19.526%
SPM 0.3448
Suicides 0
K/D Ratio 0.174
Kills
Total & Streak 12 / 3
Per Minute 0.103
Per Round 6
Deaths
Total & Streak 69 / 8
Per Minute 0.595
Per Round 34.5

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 01:12:17 2 4 0.5 20
MEC 00:00:00 0 0 0 0
PLA 00:43:27 1 4 0.25 15
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 01:55:44 3 8 - -
Averages 00:11:34 0 1 0 4
Map Time Wins Losses Ratio B.R.
Wake Island 2007 01:55:44 3 8 0.38 20
Total 01:55:44 3 8
Averages 01:55:44 0 8 0 20
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 01:55:44 3 8 0.38 20
MEC 00:00:00 0 0 0 0
PLA 01:55:44 3 8 0.38 20
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:05:39 2 2 1 0
Aviator 00:19:56 0 12 0 0
Air Defense 00:01:43 0 2 0 0
Helicopter 00:10:33 0 4 0 0
Transport 00:07:49 3 10 0.3 0
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:00 0 0 0 0
Total 00:45:40 5 30 0
Averages 00:06:31 1 4 0.14 0
Expansion BF2 SF EF AF
Time 00:00:00 00:00:00 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:32:05 3 21 0.14
Assault 00:25:58 0 15 0
Engineer 00:05:19 2 3 0.67
Medic 00:24:23 4 20 0.2
Special-Ops 00:07:13 0 4 0
Support 00:09:50 2 2 1
Sniper 00:05:36 1 4 0.25
Total 01:50:24 12 69
Averages 00:15:46 2 10 0.17
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:31:46 2 23 0.09 30.71%
Grenade Launcher Attachment 00:00:40 0 0 0 0%
Carbines 00:00:50 0 0 0 23.81%
Light Machine Guns 00:03:58 0 0 0 0%
Sniper Rifles 00:02:33 0 0 0 0%
Pistols 00:01:12 0 0 0 3.57%
AT/AA 00:04:39 2 3 0.67 25%
Submachine Guns 00:10:51 0 11 0 11.34%
Shotguns 00:04:30 0 3 0 0%
Knife 00:01:12 0 1 0 0%
Defibrillator 00:00:27 0 1 0 50%
Explosives (C4, Claymore, AT Mine) 00:01:020 10 0%
Hand Grenade 00:00:09 0 1 0 0%
Total 01:02:47 4 43
Averages 00:04:49 0 3 0 19.526%
Equipment Time Kills Deaths Ratio Usage
Knife 00:01:12 0 1 0 0
Defibrillator 00:00:27 0 1 0 6
Claymore 00:00:00 0 0 0 0
Hand Grenade 00:00:09 0 1 0 0
AT Mine 00:00:00 0 0 0 0
C4 00:01:02 0 1 0 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:02:50 0 4 0 6
Averages 00:00:13 0 0 0 0
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
VooDoo|DC (2)
More Victims
(Top 10)
Ax1les (2)
Worst Enemy
(Deaths by)
superWARSHIP (12)
More Enemies
(Top 10)
Maxytaxy (4), RoHs (3), Prisera (3), YOYA (2), cleiton_pardal (2), DIAMANN (2), [LS] SW03_Carbon (2)
Misc. Stats
PID (Player ID Number) 482756976
Enrollment Date 2018-10-18 22:17:49
Last Battle On 2018-10-22 15:10:06
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 1 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 1 / 0
Cost ($50 base) 25.9217 cph

Awards
Medals

Bronze Star

  • First received:
  • Last awarded:
  • Total awards: 0

Silver Star

  • First received:
  • Last awarded:
  • Total awards: 0

Gold Star

  • First received:
  • Last awarded:
  • Total awards: 0

Purple Heart

  • First received:
  • Last awarded:
  • Total awards: 0
Next 3 Promotions
Rank

Next Rank: Private First Class

Required Global BF2HUB Score: 150 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Lance Corporal

Required Global BF2HUB Score: 500 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Corporal

Required Global BF2HUB Score: 800 - Check the Ranks & Awards Wiki for full requirements.