Frozenfish1990 Gunnery Sergeant

 Frozenfish1990 - PLA
Assault Rifles Transport
Anti-tank
Dragon Valley
Switzerland
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Player Profile Team Profile Combat Profile
Scores
Global 186
Team 72
Combat 114
Commander 0
Time
Parachute 00:00:11
Commander 00:00:09
Squad Leader 00:33:34
Squad Member 02:17:41
Lone Wolf 00:16:37
Total 03:08:04
Wins & Losses 7 / 3 (2.33)
Capture Points
Captured CP 14
Capture Assist 8
Defended CP 1
Teamwork
Kill Assist 6
Heal 0
Revive 0
Support 0
Repair 0
Driver 5
Accuracy 18.199%
SPM 0.9894
Suicides 1
K/D Ratio 0.564
Kills
Total & Streak 57 / 6
Per Minute 0.303
Per Round 14.25
Deaths
Total & Streak 101 / 11
Per Minute 0.537
Per Round 25.25

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 01:16:57 5 1 5 43
MEC 00:00:00 0 0 0 0
PLA 01:51:07 2 2 1 50
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 03:08:04 7 3 - -
Averages 00:18:48 1 0 0 9
Map Time Wins Losses Ratio B.R.
Dragon Valley 03:08:04 7 3 2.33 50
Total 03:08:04 7 3
Averages 03:08:04 0 3 2 50
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 03:08:04 7 3 2.33 50
MEC 00:00:00 0 0 0 0
PLA 03:08:04 7 3 2.33 50
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:12:09 3 7 0.43 0
Aviator 00:00:00 0 0 0 0
Air Defense 00:02:14 0 3 0 0
Helicopter 00:08:27 1 1 1 0
Transport 00:22:02 4 12 0.42 1
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:23 0 0 0 0
Total 00:45:15 8 23 1
Averages 00:06:27 1 3 0.14 0
Expansion BF2 SF EF AF
Time 03:08:04 00:00:00 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 01:21:43 26 45 0.58
Assault 00:08:04 3 3 1
Engineer 00:00:00 0 0 0
Medic 00:57:38 21 38 0.55
Special-Ops 00:00:43 0 1 0
Support 00:04:18 1 3 0.33
Sniper 00:22:25 6 11 0.55
Total 02:54:51 57 101
Averages 00:24:58 8 14 0.56
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:37:10 15 23 0.65 22.13%
Grenade Launcher Attachment 00:02:34 1 1 1 20%
Carbines 00:00:26 0 0 0 0%
Light Machine Guns 00:04:00 1 3 0.33 5%
Sniper Rifles 00:17:03 5 7 0.71 22.95%
Pistols 00:04:58 5 4 1.25 14.16%
AT/AA 00:24:28 7 18 0.39 26.14%
Submachine Guns 00:35:44 12 18 0.67 15.46%
Shotguns 00:00:14 0 1 0 0%
Knife 00:00:02 0 0 0 0%
Defibrillator 00:00:04 0 0 0 0%
Explosives (C4, Claymore, AT Mine) 00:00:220 00 0%
Hand Grenade 00:01:27 0 4 0 22.22%
Total 02:08:32 46 79
Averages 00:09:53 4 6 0 18.199%
Equipment Time Kills Deaths Ratio Usage
Knife 00:00:02 0 0 0 0
Defibrillator 00:00:04 0 0 0 0
Claymore 00:00:22 0 0 0 4
Hand Grenade 00:01:27 0 4 0 18
AT Mine 00:00:00 0 0 0 0
C4 00:00:00 0 0 0 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:01:55 0 4 0 22
Averages 00:00:08 0 0 0 2
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
Motorwolf83 (5)
More Victims
(Top 10)
sane1217 (3), ITA-Raffaele96 (3), gelosid (3), mhsOM (2), SuperKilli81 (2), tompe69 (2), Xavsnipe (2), kingartemus (2), mohammedar (2)
Worst Enemy
(Deaths by)
[BOB] Sjefen_Magnus (9)
More Enemies
(Top 10)
BUG-ELIMINATOR-15 (6), Motorwolf83 (5), arnyek003 (5), roxxy27091987 (5), gelosid (4), SuperKilli81 (3), tompe69 (3), torp khortal898 (3), KillerRatt (2)
Misc. Stats
PID (Player ID Number) 112662239
Enrollment Date 2021-02-21 19:39:13
Last Battle On 2021-03-14 22:43:17
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 0 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 0 / 0
Cost ($50 base) 15.9518 cph

Awards
Medals

Bronze Star

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Silver Star

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Gold Star

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Purple Heart

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Next 3 Promotions
Rank

Next Rank: Master Sergeant

Required Global BF2HUB Score: 20,000 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Master Gunnery Sergeant

Required Global BF2HUB Score: 50,000 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: 2nd Lieutenant

Required Global BF2HUB Score: 60,000 - Check the Ranks & Awards Wiki for full requirements.