Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 54:30:18 | 90 | 43 | 2.09 | 137 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 44:48:26 | 47 | 105 | 0.45 | 117 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 99:18:44 | 137 | 148 | - | - |
Averages | 09:55:52 | 14 | 15 | 0 | 25 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Dragon Valley | 07:39:54 | 12 | 8 | 1.5 | 137 |
Wake Island 2007 | 91:38:55 | 125 | 140 | 0.89 | 129 |
Total | 99:18:49 | 137 | 148 | – | – |
Averages | 49:39:24 | 0 | 74 | 1 | 133 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 99:18:49 | 137 | 148 | 0.93 | 137 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 99:18:49 | 137 | 148 | 0.93 | 137 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 17:21:36 | 468 | 252 | 2.06 | 50 |
Aviator | 11:00:18 | 167 | 187 | 0.97 | 15 |
Air Defense | 06:08:19 | 88 | 59 | 1.85 | 21 |
Helicopter | 05:31:57 | 41 | 80 | 0.6 | 7 |
Transport | 02:56:55 | 36 | 88 | 0.48 | 6 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:18:30 | 26 | 7 | 3.86 | 1 |
Total | 43:17:35 | 826 | 673 | – | 100 |
Averages | 06:11:05 | 118 | 96 | 0.14 | 14 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 07:39:54 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 10:57:42 | 117 | 221 | 0.53 |
Assault | 01:16:10 | 14 | 12 | 1.17 |
Engineer | 25:27:26 | 395 | 425 | 0.93 |
Medic | 42:59:13 | 622 | 716 | 0.87 |
Special-Ops | 01:14:44 | 6 | 18 | 0.33 |
Support | 01:09:38 | 7 | 41 | 0.17 |
Sniper | 13:47:04 | 234 | 181 | 1.29 |
Total | 96:51:57 | 1,395 | 1,614 | – |
Averages | 13:50:16 | 199 | 231 | 0.86 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 21:39:49 | 178 | 351 | 0.51 | 20.36% |
Grenade Launcher Attachment | 00:01:52 | 0 | 0 | 0 | 0% |
Carbines | 00:16:16 | 2 | 5 | 0.4 | 17.16% |
Light Machine Guns | 00:47:01 | 2 | 35 | 0.06 | 12% |
Sniper Rifles | 08:47:06 | 98 | 98 | 1 | 41.66% |
Pistols | 00:12:13 | 6 | 18 | 0.33 | 33.33% |
AT/AA | 03:31:34 | 36 | 84 | 0.43 | 34.04% |
Submachine Guns | 05:41:36 | 19 | 92 | 0.21 | 21.03% |
Shotguns | 08:00:23 | 29 | 116 | 0.25 | 17.22% |
Knife | 00:02:44 | 1 | 5 | 0.2 | 14.29% |
Defibrillator | 00:08:59 | 0 | 13 | 0 | 47.76% |
Explosives (C4, Claymore, AT Mine) | 01:51:30 | 111 | 46 | 2.41 | 5.83% |
Hand Grenade | 00:56:18 | 50 | 50 | 1 | 32.47% |
Total | 50:22:05 | 441 | 875 | – | – |
Averages | 03:52:28 | 34 | 67 | 1 | 21.285% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:02:44 | 1 | 5 | 0.2 | 7 |
Defibrillator | 00:08:59 | 0 | 13 | 0 | 67 |
Claymore | 00:16:14 | 20 | 8 | 2.5 | 198 |
Hand Grenade | 00:56:18 | 50 | 50 | 1 | 582 |
AT Mine | 01:32:01 | 91 | 37 | 2.46 | 653 |
C4 | 00:03:15 | 0 | 1 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 02:59:31 | 162 | 114 | 1.42 | 1,507 |
Averages | 00:13:48 | 12 | 9 | 0.11 | 116 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 500118622 |
Enrollment Date | 2022-02-24 18:57:22 |
Last Battle On | 2023-02-03 00:29:24 |
Last Update | 00:00:00 |
Next Update | 00:05:00 |
Kicked & Banned | 1 / 0 |
Team: Kills, Damage, & Vehicle Damage | 4 / 3 / 2 |
Cost ($50 base) | 0.5035 cph |
Awards | |
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Medals |
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Next 3 Promotions | |
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Rank |
![]() Next Rank: Master Gunnery Sergeant Required Global BF2HUB Score: 50,000 - Check the Ranks & Awards Wiki for full requirements.![]() Next Rank: 2nd Lieutenant Required Global BF2HUB Score: 60,000 - Check the Ranks & Awards Wiki for full requirements.![]() Next Rank: 1st Lieutenant Required Global BF2HUB Score: 75,000 - Check the Ranks & Awards Wiki for full requirements. |