CapMUSEY Private First Class

 CapMUSEY - USMC
Assault Rifles Transport
Assault
Wake Island 2007
Ukraine
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Player Profile Team Profile Combat Profile
Scores
Global 30
Team 8
Combat 24
Commander 0
Time
Parachute 00:00:00
Commander 00:00:00
Squad Leader 00:00:00
Squad Member 00:00:00
Lone Wolf 01:38:25
Total 01:38:25
Wins & Losses 3 / 3 (1)
Capture Points
Captured CP 1
Capture Assist 0
Defended CP 0
Teamwork
Kill Assist 2
Heal 0
Revive 0
Support 0
Repair 0
Driver 0
Accuracy 7.075%
SPM 0.3061
Suicides 1
K/D Ratio 0.145
Kills
Total & Streak 11 / 2
Per Minute 0.112
Per Round 3.667
Deaths
Total & Streak 76 / 14
Per Minute 0.776
Per Round 25.333

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 01:21:31 2 2 1 12
MEC 00:00:00 0 0 0 0
PLA 00:16:54 1 1 1 0
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 01:38:25 3 3 - -
Averages 00:09:50 0 0 0 1
Map Time Wins Losses Ratio B.R.
Fushe Pass 00:21:47 0 1 0 6
Wake Island 2007 01:16:38 3 2 1.5 12
Highway Tampa 00:00:00 0 0 0 0
Total 01:38:25 3 3
Averages 00:32:48 0 1 1 6
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 01:38:25 3 3 1 12
MEC 00:00:00 0 0 0 0
PLA 01:38:25 3 3 1 12
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:03:49 3 2 2 1
Aviator 00:05:20 1 5 0.2 0
Air Defense 00:02:17 2 3 0.67 0
Helicopter 00:12:11 1 8 0.25 1
Transport 00:12:23 0 10 0 0
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:00 0 0 0 0
Total 00:36:00 7 28 2
Averages 00:05:08 1 4 0.14 0
Expansion BF2 SF EF AF
Time 00:21:47 00:00:00 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:23:00 3 18 0.17
Assault 00:46:36 3 32 0.09
Engineer 00:00:00 0 0 0
Medic 00:02:01 0 9 0
Special-Ops 00:00:00 0 0 0
Support 00:00:00 0 0 0
Sniper 00:20:21 5 17 0.29
Total 01:31:58 11 76
Averages 00:13:08 2 11 0.14
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:24:31 2 27 0.07 5.85%
Grenade Launcher Attachment 00:01:34 0 1 0 0%
Carbines 00:00:00 0 0 0 0%
Light Machine Guns 00:00:00 0 0 0 0%
Sniper Rifles 00:12:48 1 12 0.08 30.77%
Pistols 00:01:32 0 0 0 13.33%
AT/AA 00:05:18 0 8 0 16.67%
Submachine Guns 00:09:58 0 7 0 2.11%
Shotguns 00:00:00 0 0 0 0%
Knife 00:00:02 0 0 0 0%
Defibrillator 00:00:00 0 0 0 0%
Explosives (C4, Claymore, AT Mine) 00:00:000 00 0%
Hand Grenade 00:00:00 0 0 0 0%
Total 00:55:43 3 55
Averages 00:04:17 0 4 0 7.075%
Equipment Time Kills Deaths Ratio Usage
Knife 00:00:02 0 0 0 0
Defibrillator 00:00:00 0 0 0 0
Claymore 00:00:00 0 0 0 0
Hand Grenade 00:00:00 0 0 0 0
AT Mine 00:00:00 0 0 0 0
C4 00:00:00 0 0 0 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:00:02 0 0 0 0
Averages 00:00:00 0 0 0 0
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
Piatro GaspadarzVKL (2)
More Victims
(Top 10)
Nacek85PL (2), nike009 (2), LEO_MESSI (2)
Worst Enemy
(Deaths by)
Deathdealergb (8)
More Enemies
(Top 10)
Piatro GaspadarzVKL (6), Nacek85PL (5), nike009 (4), Misiex_PL (3), Srky (2), LEO_MESSI (2), chouper (2), =NL= Marten4n6 (2), Destruidor16 (2)
Misc. Stats
PID (Player ID Number) 500217396
Enrollment Date 2019-01-09 16:52:06
Last Battle On 2019-01-10 13:28:49
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 2 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 0 / 0
Cost ($50 base) 30.4826 cph

Awards
Medals

Bronze Star

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  • Total awards: 0

Silver Star

  • First received: (2019-01-10 10:59:20)
  • Last awarded: (2019-01-10 10:59:20)
  • Total awards: 1

Gold Star

  • First received:
  • Last awarded:
  • Total awards: 0

Purple Heart

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  • Last awarded:
  • Total awards: 0
Next 3 Promotions
Rank

Next Rank: Lance Corporal

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Next Rank: Corporal

Required Global BF2HUB Score: 800 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Sergeant

Required Global BF2HUB Score: 2,500 - Check the Ranks & Awards Wiki for full requirements.