1446062343 Private

 1446062343 - USMC
Assault Rifles Helicopter
Assault
Wake Island 2007
China
Add to My Leader Board
Player Profile Team Profile Combat Profile
Scores
Global 36
Team 2
Combat 6
Commander 28
Time
Parachute 00:00:24
Commander 00:14:37
Squad Leader 00:02:52
Squad Member 00:31:24
Lone Wolf 00:07:09
Total 00:56:06
Wins & Losses 3 / 3 (1)
Capture Points
Captured CP 0
Capture Assist 3
Defended CP 0
Teamwork
Kill Assist 0
Heal 0
Revive 1
Support 0
Repair 0
Driver 0
Accuracy 15.856%
SPM 0.6429
Suicides 2
K/D Ratio 0.103
Kills
Total & Streak 3 / 1
Per Minute 0.054
Per Round 3
Deaths
Total & Streak 29 / 7
Per Minute 0.518
Per Round 29

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 00:36:58 2 2 1 28
MEC 00:00:00 0 0 0 0
PLA 00:19:08 1 1 1 6
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 00:56:06 3 3 - -
Averages 00:05:36 0 0 0 3
Map Time Wins Losses Ratio B.R.
Gulf Of Oman 00:02:03 0 1 0 0
Songhua Stalemate 00:01:12 0 1 0 0
Wake Island 2007 00:52:51 3 1 3 28
Total 00:56:06 3 3
Averages 00:18:42 0 1 1 9
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 00:56:06 3 3 1 28
MEC 00:02:03 0 1 0 0
PLA 00:54:03 3 2 1.5 28
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:00:43 0 1 0 0
Aviator 00:00:00 0 0 0 0
Air Defense 00:01:11 0 0 0 0
Helicopter 00:08:31 0 0 0 0
Transport 00:04:28 0 3 0 0
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:00 0 0 0 0
Total 00:14:53 0 4 0
Averages 00:02:07 0 1 0 0
Expansion BF2 SF EF AF
Time 00:03:15 00:00:00 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:08:06 0 3 0
Assault 00:18:46 2 9 0.22
Engineer 00:00:00 0 0 0
Medic 00:17:03 1 13 0.08
Special-Ops 00:00:00 0 0 0
Support 00:02:45 0 2 0
Sniper 00:05:57 0 2 0
Total 00:52:37 3 29
Averages 00:07:31 0 4 0.1
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:18:40 1 15 0.07 7.14%
Grenade Launcher Attachment 00:01:56 2 3 0.67 40%
Carbines 00:00:00 0 0 0 0%
Light Machine Guns 00:01:32 0 2 0 0%
Sniper Rifles 00:04:08 0 0 0 44.44%
Pistols 00:01:48 0 1 0 55.32%
AT/AA 00:01:05 0 1 0 0%
Submachine Guns 00:04:27 0 2 0 8.64%
Shotguns 00:00:00 0 0 0 0%
Knife 00:01:36 0 1 0 0%
Defibrillator 00:00:16 0 0 0 100%
Explosives (C4, Claymore, AT Mine) 00:00:170 00 0%
Hand Grenade 00:00:46 0 0 0 25%
Total 00:36:31 3 25
Averages 00:02:48 0 2 0 15.856%
Equipment Time Kills Deaths Ratio Usage
Knife 00:01:36 0 1 0 10
Defibrillator 00:00:16 0 0 0 1
Claymore 00:00:17 0 0 0 2
Hand Grenade 00:00:46 0 0 0 4
AT Mine 00:00:00 0 0 0 0
C4 00:00:00 0 0 0 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:02:55 0 1 0 17
Averages 00:00:13 0 0 0 1
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
Russia Vip_stens (1)
More Victims
(Top 10)
Worst Enemy
(Deaths by)
=FU= Zer0Tolerance (5)
More Enemies
(Top 10)
Siriann (4), Sugar321 (3), Dr.Gebels.1981 (3), berkay20 (2), kerl999 (2)
Misc. Stats
PID (Player ID Number) 500245957
Enrollment Date 2019-05-11 09:31:28
Last Battle On 2019-05-15 15:05:02
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 0 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 0 / 0
Cost ($50 base) 53.4759 cph

Awards
Medals

Bronze Star

  • First received:
  • Last awarded:
  • Total awards: 0

Silver Star

  • First received:
  • Last awarded:
  • Total awards: 0

Gold Star

  • First received:
  • Last awarded:
  • Total awards: 0

Purple Heart

  • First received:
  • Last awarded:
  • Total awards: 0
Next 3 Promotions
Rank

Next Rank: Private First Class

Required Global BF2HUB Score: 150 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Lance Corporal

Required Global BF2HUB Score: 500 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Corporal

Required Global BF2HUB Score: 800 - Check the Ranks & Awards Wiki for full requirements.