Vlad_Dragosh Private First Class

 Vlad_Dragosh - PLA
Carbines Armor
Special-Ops
Wake Island 2007
Moldova
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Player Profile Team Profile Combat Profile
Scores
Global 119
Team 83
Combat 36
Commander 0
Time
Parachute 00:00:00
Commander 00:00:00
Squad Leader 00:42:15
Squad Member 00:01:58
Lone Wolf 02:52:27
Total 03:36:41
Wins & Losses 9 / 8 (1.13)
Capture Points
Captured CP 14
Capture Assist 9
Defended CP 4
Teamwork
Kill Assist 6
Heal 0
Revive 1
Support 0
Repair 0
Driver 4
Accuracy 9.93%
SPM 0.5484
Suicides 1
K/D Ratio 0.159
Kills
Total & Streak 18 / 3
Per Minute 0.083
Per Round 2
Deaths
Total & Streak 113 / 22
Per Minute 0.521
Per Round 12.556

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 00:31:50 5 1 5 10
MEC 00:00:15 0 1 0 0
PLA 03:04:36 4 6 0.67 33
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 03:36:41 9 8 - -
Averages 00:21:40 1 1 0 4
Map Time Wins Losses Ratio B.R.
Road To Jalalabad 00:00:15 0 1 0 0
Wake Island 2007 03:36:26 9 7 1.29 33
Total 03:36:41 9 8
Averages 01:48:20 0 4 1 17
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 03:36:26 9 7 1.29 33
MEC 00:00:00 0 0 0 0
PLA 03:36:26 9 7 1.29 33
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:40:58 4 11 0.45 1
Aviator 00:11:17 0 14 0 0
Air Defense 00:01:33 0 3 0 0
Helicopter 00:18:57 3 8 0.38 0
Transport 00:15:32 2 7 0.57 2
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:05 0 0 0 0
Total 01:28:22 9 43 3
Averages 00:12:37 1 6 0.14 0
Expansion BF2 SF EF AF
Time 00:00:00 00:00:00 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:51:09 0 21 0
Assault 00:52:26 7 33 0.21
Engineer 00:00:00 0 0 0
Medic 00:02:19 0 1 0
Special-Ops 01:28:40 9 47 0.19
Support 00:01:55 0 3 0
Sniper 00:09:18 2 8 0.25
Total 03:25:47 18 113
Averages 00:29:23 3 16 0.16
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:24:56 2 19 0.11 10.93%
Grenade Launcher Attachment 00:01:14 0 2 0 0%
Carbines 00:41:09 4 24 0.17 13.21%
Light Machine Guns 00:01:45 0 3 0 9.69%
Sniper Rifles 00:05:03 1 5 0.2 16.67%
Pistols 00:01:16 0 0 0 0%
AT/AA 00:02:41 0 4 0 25%
Submachine Guns 00:36:46 0 10 0 3.58%
Shotguns 00:00:00 0 0 0 0%
Knife 00:00:02 0 0 0 0%
Defibrillator 00:00:09 0 0 0 100%
Explosives (C4, Claymore, AT Mine) 00:00:211 01 0%
Hand Grenade 00:01:30 0 3 0 25%
Total 01:56:31 7 70
Averages 00:08:57 1 5 0 9.93%
Equipment Time Kills Deaths Ratio Usage
Knife 00:00:02 0 0 0 0
Defibrillator 00:00:09 0 0 0 2
Claymore 00:00:00 0 0 0 0
Hand Grenade 00:01:30 0 3 0 16
AT Mine 00:00:00 0 0 0 0
C4 00:00:21 1 0 1 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:02:02 1 3 0.33 18
Averages 00:00:09 0 0 0.03 1
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
Misho_BG (6)
More Victims
(Top 10)
KaterJ Hangelton (2), Attack_39 (2)
Worst Enemy
(Deaths by)
Vambass (9)
More Enemies
(Top 10)
mav (6), Dorisclithoris (5), Misho_BG (5), SicknessOfLife (4), Attack_39 (4), FrankTheMan (3), kind1 (3), suljager7777 (3), outsider2107 (3)
Misc. Stats
PID (Player ID Number) 500258388
Enrollment Date 2019-07-13 00:42:52
Last Battle On 2019-07-15 23:22:45
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 0 / 0
Team: Kills, Damage, & Vehicle Damage 1 / 0 / 0
Cost ($50 base) 13.8451 cph

Awards
Medals

Bronze Star

  • First received:
  • Last awarded:
  • Total awards: 0

Silver Star

  • First received: (2019-07-13 15:16:15)
  • Last awarded: (2019-07-13 15:56:18)
  • Total awards: 2

Gold Star

  • First received: (2019-07-13 00:42:53)
  • Last awarded: (2019-07-13 00:42:53)
  • Total awards: 1

Purple Heart

  • First received:
  • Last awarded:
  • Total awards: 0
Next 3 Promotions
Rank

Next Rank: Lance Corporal

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Next Rank: Corporal

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Next Rank: Sergeant

Required Global BF2HUB Score: 2,500 - Check the Ranks & Awards Wiki for full requirements.