KraleKing Private

 KraleKing - PLA
Assault Rifles Helicopter
Medic
Dragon Valley
N/A
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Player Profile Team Profile Combat Profile
Scores
Global 22
Team 6
Combat 18
Commander 0
Time
Parachute 00:00:15
Commander 00:00:03
Squad Leader 00:08:56
Squad Member 00:30:39
Lone Wolf 00:28:03
Total 01:07:44
Wins & Losses 2 / 4 (0.5)
Capture Points
Captured CP 1
Capture Assist 2
Defended CP 0
Teamwork
Kill Assist 3
Heal 0
Revive 0
Support 1
Repair 0
Driver 1
Accuracy 18.852%
SPM 0.3235
Suicides 4
K/D Ratio 0.167
Kills
Total & Streak 9 / 2
Per Minute 0.132
Per Round 9
Deaths
Total & Streak 54 / 14
Per Minute 0.794
Per Round 54

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 00:08:12 1 2 0.5 5
MEC 00:00:00 0 0 0 0
PLA 00:59:31 1 2 0.5 9
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 01:07:43 2 4 - -
Averages 00:06:46 0 0 0 1
Map Time Wins Losses Ratio B.R.
Dragon Valley 01:07:44 2 3 0.67 9
Wake Island 2007 00:00:00 0 1 0 0
Total 01:07:44 2 4
Averages 00:33:52 0 2 0 5
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 01:07:44 2 4 0.5 9
MEC 00:00:00 0 0 0 0
PLA 01:07:44 2 4 0.5 9
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:09:30 2 7 0.29 0
Aviator 00:00:01 0 0 0 0
Air Defense 00:00:06 0 0 0 0
Helicopter 00:09:50 0 9 0 0
Transport 00:05:52 0 3 0 0
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:04 0 1 0 0
Total 00:25:23 2 20 0
Averages 00:03:37 0 3 0.14 0
Expansion BF2 SF EF AF
Time 01:07:44 00:00:00 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:15:05 4 18 0.22
Assault 00:06:33 0 9 0
Engineer 00:03:34 0 2 0
Medic 00:18:21 2 10 0.2
Special-Ops 00:16:31 3 12 0.25
Support 00:02:34 0 3 0
Sniper 00:00:00 0 0 0
Total 01:02:38 9 54
Averages 00:08:56 1 8 0.17
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:14:04 2 11 0.18 14.47%
Grenade Launcher Attachment 00:00:22 0 1 0 33.33%
Carbines 00:06:32 0 5 0 8%
Light Machine Guns 00:02:08 0 3 0 8.51%
Sniper Rifles 00:00:00 0 0 0 0%
Pistols 00:03:20 0 3 0 4.26%
AT/AA 00:02:58 0 7 0 36.36%
Submachine Guns 00:05:37 3 6 0.5 35.48%
Shotguns 00:00:10 0 0 0 0%
Knife 00:00:32 0 0 0 0%
Defibrillator 00:00:03 0 0 0 0%
Explosives (C4, Claymore, AT Mine) 00:00:340 00 0%
Hand Grenade 00:00:12 0 0 0 1%
Total 00:35:58 5 36
Averages 00:02:46 0 3 0 18.852%
Equipment Time Kills Deaths Ratio Usage
Knife 00:00:32 0 0 0 0
Defibrillator 00:00:03 0 0 0 0
Claymore 00:00:00 0 0 0 0
Hand Grenade 00:00:12 0 0 0 1
AT Mine 00:00:00 0 0 0 0
C4 00:00:34 0 0 0 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:01:21 0 0 0 1
Averages 00:00:06 0 0 0 0
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
SORRRY_CHIEF (2)
More Victims
(Top 10)
funt2020 (2)
Worst Enemy
(Deaths by)
Lionofdarkside (7)
More Enemies
(Top 10)
*BumS* senior-canardo (6), BOPOH VEV77 (5), [DF]ANUBIS (5), roxxy27091987 (4), funt2020 (4), Brazzuca (2), Zeir (2)
Misc. Stats
PID (Player ID Number) 500326682
Enrollment Date 2020-07-10 01:55:18
Last Battle On 2020-07-12 17:12:46
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 0 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 0 / 0
Cost ($50 base) 44.2913 cph

Awards
Medals

Bronze Star

  • First received:
  • Last awarded:
  • Total awards: 0

Silver Star

  • First received: (2020-07-10 01:55:18)
  • Last awarded: (2020-07-10 01:55:18)
  • Total awards: 1

Gold Star

  • First received:
  • Last awarded:
  • Total awards: 0

Purple Heart

  • First received: (2020-07-12 16:45:01)
  • Last awarded: (2020-07-12 17:12:46)
  • Total awards: 2
Next 3 Promotions
Rank

Next Rank: Private First Class

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Next Rank: Lance Corporal

Required Global BF2HUB Score: 500 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Corporal

Required Global BF2HUB Score: 800 - Check the Ranks & Awards Wiki for full requirements.