Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 09:16:40 | 19 | 11 | 1.73 | 85 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 08:50:14 | 14 | 14 | 1 | 96 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 18:06:54 | 33 | 25 | - | - |
Averages | 01:48:41 | 3 | 3 | 0 | 18 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Dragon Valley | 16:47:52 | 28 | 24 | 1.17 | 96 |
Wake Island 2007 | 01:19:03 | 5 | 1 | 5 | 44 |
Total | 18:06:55 | 33 | 25 | – | – |
Averages | 09:03:27 | 0 | 13 | 3 | 70 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 18:06:55 | 33 | 25 | 1.32 | 96 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 18:06:55 | 33 | 25 | 1.32 | 96 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 03:42:14 | 82 | 111 | 0.78 | 5 |
Aviator | 00:19:37 | 1 | 18 | 0.06 | 0 |
Air Defense | 00:57:50 | 21 | 21 | 1.05 | 1 |
Helicopter | 02:29:00 | 16 | 65 | 0.32 | 5 |
Transport | 01:11:22 | 8 | 54 | 0.15 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:17:23 | 8 | 10 | 0.8 | 0 |
Total | 08:57:26 | 136 | 279 | – | 11 |
Averages | 01:16:46 | 19 | 40 | 0.14 | 2 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 16:47:52 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 08:32:04 | 169 | 378 | 0.45 |
Assault | 00:28:57 | 0 | 13 | 0 |
Engineer | 00:47:10 | 10 | 21 | 0.48 |
Medic | 00:11:36 | 0 | 10 | 0 |
Special-Ops | 05:08:28 | 79 | 165 | 0.48 |
Support | 00:00:04 | 0 | 0 | 0 |
Sniper | 02:02:11 | 39 | 59 | 0.66 |
Total | 17:10:30 | 297 | 646 | – |
Averages | 02:27:12 | 42 | 92 | 0.46 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:20:26 | 0 | 12 | 0 | 10.71% |
Grenade Launcher Attachment | 00:01:01 | 0 | 0 | 0 | 10% |
Carbines | 01:57:26 | 14 | 61 | 0.23 | 13.39% |
Light Machine Guns | 00:00:01 | 0 | 0 | 0 | 0% |
Sniper Rifles | 01:07:53 | 10 | 25 | 0.4 | 34.23% |
Pistols | 00:07:54 | 6 | 12 | 0.5 | 14.45% |
AT/AA | 01:52:47 | 36 | 134 | 0.27 | 34.62% |
Submachine Guns | 01:44:34 | 35 | 89 | 0.39 | 12.96% |
Shotguns | 00:25:13 | 9 | 21 | 0.43 | 11.96% |
Knife | 00:00:48 | 0 | 3 | 0 | 0% |
Defibrillator | 00:00:21 | 0 | 2 | 0 | 25% |
Explosives (C4, Claymore, AT Mine) | 00:24:17 | 22 | 24 | 0.92 | 1.86% |
Hand Grenade | 00:04:50 | 10 | 5 | 2 | 16.3% |
Total | 07:47:43 | 129 | 367 | – | – |
Averages | 00:35:58 | 10 | 28 | 1 | 15.568% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:48 | 0 | 3 | 0 | 0 |
Defibrillator | 00:00:21 | 0 | 2 | 0 | 4 |
Claymore | 00:04:29 | 9 | 3 | 3 | 72 |
Hand Grenade | 00:04:50 | 10 | 5 | 2 | 92 |
AT Mine | 00:06:00 | 0 | 1 | 0 | 66 |
C4 | 00:13:48 | 13 | 20 | 0.65 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:30:16 | 32 | 34 | 0.94 | 234 |
Averages | 00:02:19 | 2 | 3 | 0.07 | 18 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 500374781 |
Enrollment Date | 2020-11-29 16:51:42 |
Last Battle On | 2022-01-20 20:56:23 |
Last Update | 00:00:00 |
Next Update | 00:05:00 |
Kicked & Banned | 5 / 0 |
Team: Kills, Damage, & Vehicle Damage | 2 / 3 / 0 |
Cost ($50 base) | 2.7601 cph |
Awards | |
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Medals |
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Next 3 Promotions | |
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Rank |
![]() Next Rank: Master Sergeant Required Global BF2HUB Score: 20,000 - Check the Ranks & Awards Wiki for full requirements.![]() Next Rank: Master Gunnery Sergeant Required Global BF2HUB Score: 50,000 - Check the Ranks & Awards Wiki for full requirements.![]() Next Rank: 2nd Lieutenant Required Global BF2HUB Score: 60,000 - Check the Ranks & Awards Wiki for full requirements. |