Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 32:26:18 | 67 | 22 | 3.05 | 153 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 35:34:48 | 32 | 79 | 0.41 | 150 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 68:01:06 | 99 | 101 | - | - |
Averages | 06:48:06 | 10 | 10 | 0 | 30 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Dragon Valley | 29:43:48 | 32 | 36 | 0.89 | 153 |
Wake Island 2007 | 38:17:36 | 67 | 65 | 1.03 | 113 |
Total | 68:01:24 | 99 | 101 | – | – |
Averages | 34:00:42 | 0 | 51 | 1 | 133 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 68:01:24 | 99 | 101 | 0.98 | 153 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 68:01:24 | 99 | 101 | 0.98 | 153 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 10:32:55 | 477 | 187 | 2.75 | 37 |
Aviator | 06:56:35 | 194 | 221 | 1.1 | 48 |
Air Defense | 03:20:36 | 120 | 179 | 0.83 | 29 |
Helicopter | 06:54:04 | 114 | 187 | 0.78 | 31 |
Transport | 07:17:15 | 133 | 253 | 0.63 | 26 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:11:13 | 15 | 10 | 1.8 | 3 |
Total | 35:12:38 | 1,053 | 1,037 | – | 174 |
Averages | 05:01:48 | 150 | 148 | 0.14 | 25 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 29:43:48 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 50:46:01 | 1,320 | 1,743 | 0.76 |
Assault | 00:09:49 | 2 | 6 | 0.33 |
Engineer | 08:00:07 | 251 | 166 | 1.51 |
Medic | 00:00:36 | 0 | 1 | 0 |
Special-Ops | 00:54:32 | 34 | 37 | 0.92 |
Support | 00:13:52 | 8 | 7 | 1.14 |
Sniper | 05:14:45 | 141 | 155 | 0.91 |
Total | 65:19:42 | 1,756 | 2,115 | – |
Averages | 09:19:57 | 251 | 302 | 0.83 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:02:29 | 1 | 1 | 1 | 15% |
Grenade Launcher Attachment | 00:03:31 | 1 | 1 | 1 | 100% |
Carbines | 00:18:57 | 11 | 14 | 0.79 | 22.35% |
Light Machine Guns | 00:03:10 | 0 | 0 | 0 | 0% |
Sniper Rifles | 03:15:07 | 56 | 93 | 0.6 | 33.46% |
Pistols | 00:27:18 | 2 | 5 | 0.4 | 20.87% |
AT/AA | 17:53:37 | 251 | 672 | 0.37 | 38.92% |
Submachine Guns | 00:27:09 | 8 | 23 | 0.35 | 16.08% |
Shotguns | 05:58:09 | 263 | 283 | 0.93 | 8.06% |
Knife | 00:01:35 | 4 | 3 | 1.33 | 13.89% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:46:32 | 59 | 28 | 2.11 | 7.42% |
Hand Grenade | 00:20:00 | 23 | 22 | 1.05 | 28.47% |
Total | 29:01:03 | 647 | 1,120 | – | – |
Averages | 02:13:55 | 50 | 86 | 1 | 20.523% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:01:35 | 4 | 3 | 1.33 | 36 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:10:01 | 27 | 3 | 9 | 194 |
Hand Grenade | 00:20:00 | 23 | 22 | 1.05 | 288 |
AT Mine | 00:24:08 | 24 | 18 | 1.33 | 385 |
C4 | 00:12:23 | 8 | 7 | 1.14 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:08:07 | 86 | 53 | 1.62 | 903 |
Averages | 00:05:14 | 7 | 4 | 0.12 | 69 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 500498810 |
Enrollment Date | 2022-08-14 19:01:43 |
Last Battle On | 2023-02-02 18:48:28 |
Last Update | 00:00:00 |
Next Update | 00:05:00 |
Kicked & Banned | 36 / 0 |
Team: Kills, Damage, & Vehicle Damage | 19 / 11 / 7 |
Cost ($50 base) | 0.7275 cph |
Awards | |
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Medals |
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Next 3 Promotions | |
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Rank |
![]() Next Rank: Master Gunnery Sergeant Required Global BF2HUB Score: 50,000 - Check the Ranks & Awards Wiki for full requirements.![]() Next Rank: 2nd Lieutenant Required Global BF2HUB Score: 60,000 - Check the Ranks & Awards Wiki for full requirements.![]() Next Rank: 1st Lieutenant Required Global BF2HUB Score: 75,000 - Check the Ranks & Awards Wiki for full requirements. |