Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 23:12:02 | 45 | 12 | 3.75 | 106 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 37:31:45 | 34 | 55 | 0.62 | 190 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 60:43:47 | 79 | 67 | - | - |
Averages | 06:04:22 | 8 | 7 | 0 | 30 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Dragon Valley | 29:46:10 | 32 | 22 | 1.45 | 190 |
Wake Island 2007 | 30:57:48 | 47 | 45 | 1.04 | 112 |
Total | 60:43:58 | 79 | 67 | – | – |
Averages | 30:21:59 | 0 | 34 | 1 | 151 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 60:43:58 | 79 | 67 | 1.18 | 190 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 60:43:58 | 79 | 67 | 1.18 | 190 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 05:10:33 | 227 | 99 | 2.55 | 25 |
Aviator | 05:49:52 | 245 | 114 | 2.54 | 44 |
Air Defense | 00:55:44 | 28 | 23 | 1.52 | 7 |
Helicopter | 21:54:43 | 804 | 437 | 2.01 | 76 |
Transport | 04:42:22 | 95 | 121 | 0.94 | 19 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:03:03 | 4 | 2 | 2.5 | 1 |
Total | 38:36:17 | 1,403 | 796 | – | 172 |
Averages | 05:30:53 | 200 | 114 | 0.14 | 25 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 29:46:10 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 55:31:05 | 1,754 | 1,444 | 1.21 |
Assault | 00:17:38 | 24 | 12 | 2 |
Engineer | 00:15:28 | 5 | 7 | 0.71 |
Medic | 00:14:23 | 6 | 6 | 1 |
Special-Ops | 00:12:26 | 5 | 3 | 1.67 |
Support | 00:05:31 | 3 | 2 | 1.5 |
Sniper | 02:20:44 | 87 | 60 | 1.45 |
Total | 58:57:15 | 1,884 | 1,534 | – |
Averages | 08:25:19 | 269 | 219 | 1.23 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:08:08 | 5 | 7 | 0.71 | 10.9% |
Grenade Launcher Attachment | 00:04:29 | 4 | 2 | 2 | 54.55% |
Carbines | 00:02:23 | 0 | 1 | 0 | 0% |
Light Machine Guns | 00:02:00 | 0 | 2 | 0 | 0% |
Sniper Rifles | 00:42:34 | 8 | 16 | 0.5 | 27.72% |
Pistols | 00:04:24 | 3 | 6 | 0.5 | 15.46% |
AT/AA | 15:52:38 | 265 | 554 | 0.48 | 27.7% |
Submachine Guns | 02:31:13 | 85 | 110 | 0.77 | 18.23% |
Shotguns | 00:33:15 | 22 | 21 | 1.05 | 10.04% |
Knife | 00:06:56 | 44 | 11 | 4 | 39.62% |
Defibrillator | 00:00:50 | 0 | 0 | 0 | 46.67% |
Explosives (C4, Claymore, AT Mine) | 00:15:00 | 28 | 9 | 3.11 | 6.05% |
Hand Grenade | 00:02:16 | 1 | 6 | 0.17 | 20% |
Total | 20:22:08 | 462 | 743 | – | – |
Averages | 01:34:00 | 36 | 57 | 1 | 20.402% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:06:56 | 44 | 11 | 4 | 106 |
Defibrillator | 00:00:50 | 0 | 0 | 0 | 15 |
Claymore | 00:11:02 | 25 | 7 | 3.57 | 180 |
Hand Grenade | 00:02:16 | 1 | 6 | 0.17 | 20 |
AT Mine | 00:01:41 | 1 | 1 | 1 | 44 |
C4 | 00:02:17 | 2 | 1 | 2 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:25:02 | 73 | 26 | 2.81 | 365 |
Averages | 00:01:55 | 6 | 2 | 0.22 | 28 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | ![]() |
More Enemies (Top 10) |
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Misc. Stats | |
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PID (Player ID Number) | 500509873 |
Enrollment Date | 2022-08-24 19:27:52 |
Last Battle On | 2023-01-28 01:28:03 |
Last Update | 00:00:00 |
Next Update | 00:05:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 7 / 4 / 2 |
Cost ($50 base) | 0.8233 cph |
Awards | |
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Medals |
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Next 3 Promotions | |
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Rank |
![]() Next Rank: Master Sergeant Required Global BF2HUB Score: 20,000 - Check the Ranks & Awards Wiki for full requirements.![]() Next Rank: Master Gunnery Sergeant Required Global BF2HUB Score: 50,000 - Check the Ranks & Awards Wiki for full requirements.![]() Next Rank: 2nd Lieutenant Required Global BF2HUB Score: 60,000 - Check the Ranks & Awards Wiki for full requirements. |