xVIPxTAXIx Private First Class

 xVIPxTAXIx - USMC
Carbines Transport
Special-Ops
Wake Island 2007
Russian Federation
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Player Profile Team Profile Combat Profile
Scores
Global 111
Team 77
Combat 34
Commander 0
Time
Parachute 00:00:07
Commander 00:00:00
Squad Leader 00:00:00
Squad Member 00:00:00
Lone Wolf 01:02:06
Total 01:02:06
Wins & Losses 4 / 2 (2)
Capture Points
Captured CP 17
Capture Assist 1
Defended CP 6
Teamwork
Kill Assist 3
Heal 0
Revive 0
Support 0
Repair 0
Driver 0
Accuracy 14.469%
SPM 1.7903
Suicides 0
K/D Ratio 0.486
Kills
Total & Streak 17 / 2
Per Minute 0.274
Per Round 17
Deaths
Total & Streak 35 / 4
Per Minute 0.565
Per Round 35

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 01:00:22 3 0 3 91
MEC 00:01:44 1 1 1 4
PLA 00:00:00 0 1 0 0
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 01:02:06 4 2 - -
Averages 00:06:12 0 0 0 10
Map Time Wins Losses Ratio B.R.
Mashtuur City 00:02:19 1 1 1 4
Gulf Of Oman 00:14:05 2 0 2 12
Wake Island 2007 00:45:42 1 1 1 91
Total 01:02:06 4 2
Averages 00:20:42 0 1 1 36
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 01:02:06 4 2 2 91
MEC 00:16:24 3 1 3 12
PLA 00:45:42 1 1 1 91
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:04:50 2 2 1 0
Aviator 00:00:11 0 0 0 0
Air Defense 00:00:00 0 0 0 0
Helicopter 00:00:00 0 0 0 0
Transport 00:07:48 2 2 1.5 1
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:10 0 0 0 0
Total 00:12:59 4 4 1
Averages 00:01:51 1 1 0.14 0
Expansion BF2 SF EF AF
Time 00:16:24 00:00:00 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:11:53 3 11 0.27
Assault 00:06:51 3 5 0.6
Engineer 00:00:00 0 0 0
Medic 00:00:00 0 0 0
Special-Ops 00:26:50 8 14 0.57
Support 00:12:10 3 5 0.6
Sniper 00:00:00 0 0 0
Total 00:57:44 17 35
Averages 00:08:14 2 5 0.49
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:04:04 1 3 0.33 8.33%
Grenade Launcher Attachment 00:00:08 0 1 0 100%
Carbines 00:20:26 5 11 0.45 14.01%
Light Machine Guns 00:08:54 2 3 0.67 11.02%
Sniper Rifles 00:00:00 0 0 0 0%
Pistols 00:00:07 0 1 0 0%
AT/AA 00:02:02 0 4 0 63.64%
Submachine Guns 00:08:00 3 6 0.5 16.53%
Shotguns 00:00:00 0 0 0 0%
Knife 00:00:00 0 0 0 0%
Defibrillator 00:00:00 0 0 0 0%
Explosives (C4, Claymore, AT Mine) 00:00:362 12 0%
Hand Grenade 00:00:22 0 1 0 25%
Total 00:44:03 11 30
Averages 00:03:23 1 2 0 14.469%
Equipment Time Kills Deaths Ratio Usage
Knife 00:00:00 0 0 0 0
Defibrillator 00:00:00 0 0 0 0
Claymore 00:00:00 0 0 0 0
Hand Grenade 00:00:22 0 1 0 4
AT Mine 00:00:00 0 0 0 0
C4 00:00:36 2 1 2 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:00:58 2 2 1 4
Averages 00:00:04 0 0 0.08 0
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
yournikolas1 (8)
More Victims
(Top 10)
mav (6)
Worst Enemy
(Deaths by)
mav (13)
More Enemies
(Top 10)
yournikolas1 (8), tommygun_121 (3), brataal9999 (3), luckylooser248 (2)
Misc. Stats
PID (Player ID Number) 500302606
Enrollment Date 2020-02-16 17:33:18
Last Battle On 2020-02-17 21:14:58
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 0 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 0 / 1
Cost ($50 base) 48.3092 cph

Awards
Medals

Bronze Star

  • First received: (2020-02-16 22:27:22)
  • Last awarded: (2020-02-16 22:27:22)
  • Total awards: 1

Silver Star

  • First received:
  • Last awarded:
  • Total awards: 0

Gold Star

  • First received: (2020-02-16 17:33:18)
  • Last awarded: (2020-02-16 22:32:50)
  • Total awards: 3

Purple Heart

  • First received:
  • Last awarded:
  • Total awards: 0
Next 3 Promotions
Rank

Next Rank: Lance Corporal

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Next Rank: Corporal

Required Global BF2HUB Score: 800 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Sergeant

Required Global BF2HUB Score: 2,500 - Check the Ranks & Awards Wiki for full requirements.