Front_2061 Lance Corporal

 Front_2061 - USMC
Submachine Guns Armor
Anti-tank
Dragon Valley
Russian Federation
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Player Profile Team Profile Combat Profile
Scores
Global 94
Team 22
Combat 72
Commander 0
Time
Parachute 00:00:14
Commander 00:00:00
Squad Leader 00:18:32
Squad Member 01:28:21
Lone Wolf 00:20:32
Total 02:07:26
Wins & Losses 2 / 3 (0.67)
Capture Points
Captured CP 2
Capture Assist 3
Defended CP 4
Teamwork
Kill Assist 7
Heal 1
Revive 0
Support 1
Repair 0
Driver 1
Accuracy 15.99%
SPM 0.7402
Suicides 3
K/D Ratio 0.375
Kills
Total & Streak 36 / 3
Per Minute 0.283
Per Round 36
Deaths
Total & Streak 96 / 15
Per Minute 0.756
Per Round 96

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 01:06:53 1 2 0.5 27
MEC 00:00:00 0 0 0 0
PLA 01:00:32 1 1 1 43
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 02:07:25 2 3 - -
Averages 00:12:44 0 0 0 7
Map Time Wins Losses Ratio B.R.
Dragon Valley 01:04:16 1 1 1 27
Wake Island 2007 01:03:10 1 2 0.5 43
Total 02:07:26 2 3
Averages 01:03:43 0 2 1 35
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 02:07:26 2 3 0.67 43
MEC 00:00:00 0 0 0 0
PLA 02:07:26 2 3 0.67 43
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:14:27 8 11 0.82 1
Aviator 00:00:00 0 0 0 0
Air Defense 00:00:21 0 0 0 0
Helicopter 00:10:44 0 8 0 0
Transport 00:14:03 1 21 0.05 0
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:03 0 0 0 0
Total 00:39:38 9 40 1
Averages 00:05:39 1 6 0.14 0
Expansion BF2 SF EF AF
Time 01:04:16 00:00:00 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:43:42 10 34 0.29
Assault 00:00:18 0 1 0
Engineer 00:00:00 0 0 0
Medic 00:20:04 8 17 0.47
Special-Ops 00:35:37 13 29 0.45
Support 00:02:11 0 2 0
Sniper 00:17:05 5 13 0.38
Total 01:58:57 36 96
Averages 00:16:59 5 14 0.38
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:12:02 5 10 0.5 8.02%
Grenade Launcher Attachment 00:00:06 0 1 0 0%
Carbines 00:16:11 9 12 0.75 22.38%
Light Machine Guns 00:01:02 0 1 0 0%
Sniper Rifles 00:13:30 3 6 0.5 26.19%
Pistols 00:02:43 2 5 0.4 25.42%
AT/AA 00:12:25 1 14 0.07 41.67%
Submachine Guns 00:16:24 4 7 0.57 10.76%
Shotguns 00:00:00 0 0 0 0%
Knife 00:01:34 0 1 0 0%
Defibrillator 00:00:20 0 2 0 0%
Explosives (C4, Claymore, AT Mine) 00:02:161 30.33 0.4%
Hand Grenade 00:00:12 0 0 0 1%
Total 01:16:38 24 59
Averages 00:05:53 2 5 0 15.99%
Equipment Time Kills Deaths Ratio Usage
Knife 00:01:34 0 1 0 13
Defibrillator 00:00:20 0 2 0 2
Claymore 00:00:09 0 0 0 2
Hand Grenade 00:00:12 0 0 0 1
AT Mine 00:00:00 0 0 0 0
C4 00:02:07 1 3 0.33 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:04:22 1 6 0.17 18
Averages 00:00:20 0 0 0.01 1
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
1234 2011stas2011 (4)
More Victims
(Top 10)
=NEXT=UltroN_ (4), digoh.ms (3), Mr_Black_Hawk (2), geist4911 (2), @@@@@@@@@@@@ ---==ZOLOTOY==-- (2), TheLousyShot (2), Ghost (2), Tuschel1972 (2), davidsepul (2)
Worst Enemy
(Deaths by)
=NEXT=UltroN_ (9)
More Enemies
(Top 10)
Babianos (5), digoh.ms (4), mirage403 (4), TheLousyShot (4), jimbojetset69 (4), Ghost (4), kent20rus (3), davidsepul (3), 1234 2011stas2011 (3)
Misc. Stats
PID (Player ID Number) 500563297
Enrollment Date 2023-07-08 17:35:42
Last Battle On 2023-07-26 14:50:01
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 0 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 1 / 0
Cost ($50 base) 23.5417 cph

Awards
Medals

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Silver Star

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Gold Star

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Purple Heart

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Next 3 Promotions
Rank

Next Rank: Corporal

Required Global BF2HUB Score: 800 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Sergeant

Required Global BF2HUB Score: 2,500 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Staff Sergeant

Required Global BF2HUB Score: 5,000 - Check the Ranks & Awards Wiki for full requirements.