Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 01:06:51 | 0 | 2 | 0 | 79 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 00:04:58 | 0 | 1 | 0 | 8 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 01:11:49 | 0 | 3 | - | - |
Averages | 00:07:10 | 0 | 0 | 0 | 9 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Dragon Valley | 01:11:49 | 0 | 3 | 0 | 79 |
Total | 01:11:49 | 0 | 3 | – | – |
Averages | 01:11:49 | 0 | 3 | 0 | 79 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 01:11:49 | 0 | 3 | 0 | 79 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 01:11:49 | 0 | 3 | 0 | 79 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:15:25 | 13 | 6 | 2.17 | 0 |
Aviator | 00:00:00 | 0 | 0 | 0 | 0 |
Air Defense | 00:00:54 | 0 | 1 | 0 | 0 |
Helicopter | 00:05:36 | 1 | 3 | 0.33 | 0 |
Transport | 00:02:10 | 0 | 2 | 0 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:28 | 1 | 1 | 1 | 0 |
Total | 00:24:33 | 15 | 13 | – | 0 |
Averages | 00:03:30 | 2 | 2 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 01:11:49 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:25:24 | 13 | 15 | 0.87 |
Assault | 00:00:00 | 0 | 0 | 0 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:00:00 | 0 | 0 | 0 |
Special-Ops | 00:02:26 | 4 | 6 | 0.67 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 00:38:39 | 14 | 25 | 0.56 |
Total | 01:06:29 | 31 | 46 | – |
Averages | 00:09:29 | 4 | 7 | 0.67 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:00:00 | 0 | 0 | 0 | 0% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:01:42 | 3 | 3 | 1 | 14.29% |
Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Sniper Rifles | 00:19:25 | 4 | 10 | 0.4 | 41.03% |
Pistols | 00:05:57 | 3 | 11 | 0.27 | 18.52% |
AT/AA | 00:02:30 | 1 | 3 | 0.33 | 56.25% |
Submachine Guns | 00:08:53 | 3 | 5 | 0.6 | 16.05% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:01:22 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:00:59 | 2 | 2 | 1 | 2.75% |
Hand Grenade | 00:01:00 | 0 | 1 | 0 | 14.29% |
Total | 00:41:18 | 15 | 33 | – | – |
Averages | 00:03:10 | 1 | 3 | 0 | 18.803% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:01:22 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:00:29 | 1 | 0 | 1 | 11 |
Hand Grenade | 00:01:00 | 0 | 1 | 0 | 14 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:30 | 1 | 2 | 0.5 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:03:21 | 2 | 3 | 0.67 | 25 |
Averages | 00:00:15 | 0 | 0 | 0.05 | 2 |
Favorite Victims & Worst Enemies | |
---|---|
Favorite Victim (Kills to) | ZHMABEK (8) |
More Victims (Top 10) |
Sen999 (4), RAMBOMBET (3), Fritz_123 (3), Karl_Toffel (2), weevuso (2) |
Worst Enemy (Deaths by) | ZHMABEK (7) |
More Enemies (Top 10) |
Karl_Toffel (5), Sen999 (4), RAMBOMBET (4), AirplaneGuy (2), weevuso (2), Hyena83 (2), *R|A* hellidude2 (2) |
Misc. Stats | |
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PID (Player ID Number) | 148505953 |
Enrollment Date | 2021-10-10 16:33:27 |
Last Battle On | 2021-10-10 17:48:56 |
Last Update | 00:00:00 |
Next Update | 00:05:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 1 |
Cost ($50 base) | 41.773 cph |
Awards | |
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Medals |
Bronze Star
Silver Star
Gold Star
Purple Heart
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Next 3 Promotions | |
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Rank |
Next Rank: Master Gunnery Sergeant Required Global BF2HUB Score: 50,000 - Check the Ranks & Awards Wiki for full requirements.Next Rank: 2nd Lieutenant Required Global BF2HUB Score: 60,000 - Check the Ranks & Awards Wiki for full requirements.Next Rank: 1st Lieutenant Required Global BF2HUB Score: 75,000 - Check the Ranks & Awards Wiki for full requirements. |