Pusya Private

 Pusya - USMC
Assault Rifles Armor
Assault
Dragon Valley
Ukraine
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Player Profile Team Profile Combat Profile
Scores
Global 31
Team 4
Combat 38
Commander 0
Time
Parachute 00:00:00
Commander 00:00:00
Squad Leader 00:00:00
Squad Member 00:00:00
Lone Wolf 03:07:25
Total 03:07:25
Wins & Losses 6 / 8 (0.75)
Capture Points
Captured CP 1
Capture Assist 3
Defended CP 1
Teamwork
Kill Assist 1
Heal 0
Revive 0
Support 0
Repair 0
Driver 3
Accuracy 2.475%
SPM 0.1658
Suicides 11
K/D Ratio 0.14
Kills
Total & Streak 19 / 2
Per Minute 0.102
Per Round 6.333
Deaths
Total & Streak 136 / 12
Per Minute 0.727
Per Round 45.333

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 01:58:35 3 1 3 0
MEC 00:03:20 0 1 0 0
PLA 01:05:26 3 6 0.5 25
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 03:07:21 6 8 - -
Averages 00:18:44 1 1 0 3
Map Time Wins Losses Ratio B.R.
Gulf Of Oman 00:05:12 1 1 1 0
Dragon Valley 03:00:25 4 6 0.67 25
Wake Island 2007 00:01:48 1 1 1 0
Total 03:07:25 6 8
Averages 01:02:28 0 3 1 8
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 03:07:25 6 8 0.75 25
MEC 00:05:12 1 1 1 0
PLA 03:02:13 5 7 0.71 25
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:31:32 12 15 1 3
Aviator 00:22:19 0 29 0 0
Air Defense 00:16:57 3 17 0.24 1
Helicopter 00:24:01 0 20 0 0
Transport 00:11:38 1 8 0.13 0
Artillery 00:00:00 0 0 0 0
Ground Defense 00:01:05 1 2 0.5 0
Total 01:47:32 17 91 4
Averages 00:15:21 2 13 0.14 1
Expansion BF2 SF EF AF
Time 03:05:37 00:00:00 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:39:43 6 36 0.17
Assault 00:54:00 3 45 0.07
Engineer 00:28:03 4 18 0.22
Medic 00:00:55 0 1 0
Special-Ops 00:26:45 4 17 0.24
Support 00:06:09 0 1 0
Sniper 00:26:45 2 18 0.11
Total 03:02:20 19 136
Averages 00:26:02 3 19 0.14
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:20:47 1 8 0.13 7.39%
Grenade Launcher Attachment 00:01:45 0 1 0 7.69%
Carbines 00:06:09 0 5 0 0%
Light Machine Guns 00:01:40 0 0 0 0%
Sniper Rifles 00:08:08 0 6 0 0%
Pistols 00:06:41 0 1 0 0%
AT/AA 00:03:43 2 4 0.5 21.05%
Submachine Guns 00:11:24 0 13 0 1.24%
Shotguns 00:06:46 0 8 0 0%
Knife 00:05:28 0 2 0 0%
Defibrillator 00:00:00 0 0 0 0%
Explosives (C4, Claymore, AT Mine) 00:01:550 00 0%
Hand Grenade 00:00:17 0 0 0 4%
Total 01:13:02 3 48
Averages 00:05:37 0 4 0 2.475%
Equipment Time Kills Deaths Ratio Usage
Knife 00:05:28 0 2 0 48
Defibrillator 00:00:00 0 0 0 0
Claymore 00:00:14 0 0 0 2
Hand Grenade 00:00:17 0 0 0 4
AT Mine 00:00:35 0 0 0 4
C4 00:01:06 0 0 0 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:07:40 0 2 0 58
Averages 00:00:35 0 0 0 4
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
PedrosPosampas (2)
More Victims
(Top 10)
Qc capchat (2), liffe (2)
Worst Enemy
(Deaths by)
PedrosPosampas (5)
More Enemies
(Top 10)
Steve_Pick (5), [TLE] TAI-LUNG (5), CAPITANRINO (4), Borikuawer (4), Qc capchat (3), sumstroy (3), FloppyDisk95 (3), D.anger (3), tompe69 (3)
Misc. Stats
PID (Player ID Number) 482786978
Enrollment Date 2020-03-03 15:06:03
Last Battle On 2020-03-04 21:43:43
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 0 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 0 / 0
Cost ($50 base) 16.0071 cph

Awards
Medals

Bronze Star

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  • Total awards: 0

Silver Star

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Gold Star

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  • Total awards: 0

Purple Heart

  • First received: (2020-03-03 22:31:37)
  • Last awarded: (2020-03-03 22:52:00)
  • Total awards: 2
Next 3 Promotions
Rank

Next Rank: Private First Class

Required Global BF2HUB Score: 150 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Lance Corporal

Required Global BF2HUB Score: 500 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Corporal

Required Global BF2HUB Score: 800 - Check the Ranks & Awards Wiki for full requirements.