luizliu Private

 luizliu - USMC
Carbines Helicopter
Special-Ops
Wake Island 2007
Brazil
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Player Profile Team Profile Combat Profile
Scores
Global 110
Team 46
Combat 66
Commander 0
Time
Parachute 00:00:00
Commander 00:00:00
Squad Leader 00:00:00
Squad Member 00:00:00
Lone Wolf 02:47:58
Total 02:47:58
Wins & Losses 4 / 8 (0.5)
Capture Points
Captured CP 10
Capture Assist 5
Defended CP 9
Teamwork
Kill Assist 5
Heal 0
Revive 0
Support 0
Repair 0
Driver 3
Accuracy 7.61%
SPM 0.6548
Suicides 11
K/D Ratio 0.268
Kills
Total & Streak 33 / 4
Per Minute 0.196
Per Round 16.5
Deaths
Total & Streak 123 / 13
Per Minute 0.732
Per Round 61.5

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 01:29:31 2 4 0.5 33
MEC 00:00:00 0 0 0 0
PLA 01:18:26 2 4 0.5 25
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 02:47:57 4 8 - -
Averages 00:16:47 0 1 0 6
Map Time Wins Losses Ratio B.R.
Dragon Valley 00:08:30 1 0 1 11
Wake Island 2007 02:39:28 3 8 0.38 33
Total 02:47:58 4 8
Averages 01:23:59 0 4 1 22
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 02:47:58 4 8 0.5 33
MEC 00:00:00 0 0 0 0
PLA 02:47:58 4 8 0.5 33
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:14:55 4 5 0.8 0
Aviator 00:01:55 0 1 0 0
Air Defense 00:03:47 0 3 0 0
Helicopter 00:43:15 5 18 0.39 2
Transport 00:10:41 1 11 0.09 0
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:29 0 0 0 0
Total 01:15:02 10 38 2
Averages 00:10:43 1 5 0.14 0
Expansion BF2 SF EF AF
Time 00:08:30 00:00:00 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:50:28 17 45 0.38
Assault 00:26:34 4 11 0.36
Engineer 00:00:00 0 0 0
Medic 00:00:00 0 0 0
Special-Ops 01:14:29 10 62 0.16
Support 00:01:22 1 3 0.33
Sniper 00:03:32 1 2 0.5
Total 02:36:25 33 123
Averages 00:22:20 5 18 0.27
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:05:49 1 6 0.17 4.49%
Grenade Launcher Attachment 00:01:56 0 2 0 11.11%
Carbines 00:29:53 3 37 0.08 4.8%
Light Machine Guns 00:01:22 1 3 0.33 5.68%
Sniper Rifles 00:03:05 1 2 0.5 42.86%
Pistols 00:04:05 3 3 1 7.58%
AT/AA 00:09:17 4 11 0.36 26.19%
Submachine Guns 00:19:31 7 22 0.32 8.8%
Shotguns 00:00:00 0 0 0 0%
Knife 00:00:07 0 1 0 0%
Defibrillator 00:00:00 0 0 0 0%
Explosives (C4, Claymore, AT Mine) 00:03:222 40.5 0.57%
Hand Grenade 00:02:23 0 3 0 15.79%
Total 01:17:40 20 90
Averages 00:05:58 2 7 0 7.61%
Equipment Time Kills Deaths Ratio Usage
Knife 00:00:07 0 1 0 0
Defibrillator 00:00:00 0 0 0 0
Claymore 00:00:12 0 0 0 4
Hand Grenade 00:02:23 0 3 0 19
AT Mine 00:00:00 0 0 0 0
C4 00:03:10 2 4 0.5 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:05:52 2 8 0.25 23
Averages 00:00:27 0 1 0.02 2
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
messer41 (3)
More Victims
(Top 10)
BF2Warrior (2), martincho93 (2), JonTurk (2), HypercodeX (2), kimido (2), BBMP (2), [RUS] KURT_BLAZER (2)
Worst Enemy
(Deaths by)
messer41 (9)
More Enemies
(Top 10)
ZZxZ (7), 1CedaMeda (5), ua_ tera_rp (5), ByakaKSByaka (4), AYDER-ARC (4), BF2Warrior (4), AR88888888 (4), JonTurk (4), .bonkz (3)
Misc. Stats
PID (Player ID Number) 482833272
Enrollment Date 2023-11-05 15:36:57
Last Battle On 2023-11-19 22:46:39
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 0 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 0 / 0
Cost ($50 base) 17.8607 cph

Awards
Medals

Bronze Star

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  • Total awards: 0

Silver Star

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  • Total awards: 0

Gold Star

  • First received: (2023-11-09 01:29:11)
  • Last awarded: (2023-11-09 01:29:11)
  • Total awards: 1

Purple Heart

  • First received: (2023-11-18 00:41:12)
  • Last awarded: (2023-11-18 00:51:52)
  • Total awards: 2
Next 3 Promotions
Rank

Next Rank: Private First Class

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Next Rank: Lance Corporal

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Next Rank: Corporal

Required Global BF2HUB Score: 800 - Check the Ranks & Awards Wiki for full requirements.