merotilo Private First Class

 merotilo - MEC
Sniper Rifles Armor
Anti-tank
Gulf Of Oman
Turkey
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Player Profile Team Profile Combat Profile
Scores
Global 54
Team 30
Combat 24
Commander 0
Time
Parachute 00:00:00
Commander 00:00:00
Squad Leader 00:16:57
Squad Member 00:21:43
Lone Wolf 00:37:40
Total 01:16:21
Wins & Losses 3 / 3 (1)
Capture Points
Captured CP 7
Capture Assist 0
Defended CP 0
Teamwork
Kill Assist 3
Heal 0
Revive 0
Support 0
Repair 0
Driver 0
Accuracy 18.182%
SPM 0.7105
Suicides 1
K/D Ratio 0.267
Kills
Total & Streak 12 / 3
Per Minute 0.158
Per Round 12
Deaths
Total & Streak 45 / 11
Per Minute 0.592
Per Round 45

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 00:01:19 2 0 2 0
MEC 00:51:05 1 1 1 36
PLA 00:21:43 0 1 0 18
SEALs 00:00:00 0 0 0 0
SAS 00:02:13 0 1 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 01:16:20 3 3 - -
Averages 00:07:38 0 0 0 5
Map Time Wins Losses Ratio B.R.
Gulf Of Oman 00:52:25 2 1 2 36
Dragon Valley 00:21:43 1 1 1 18
Warlord 00:02:13 0 1 0 0
Total 01:16:21 3 3
Averages 00:25:27 0 1 1 18
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 01:14:08 3 2 1.5 36
MEC 00:52:25 2 1 2 36
PLA 00:21:43 1 1 1 18
SEALs 00:00:00 0 0 0 0
SAS 00:02:13 0 1 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:02:13 0 1 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:15:29 4 7 0.57 0
Aviator 00:04:43 0 4 0 0
Air Defense 00:08:25 0 5 0 0
Helicopter 00:00:00 0 0 0 0
Transport 00:05:01 0 4 0 0
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:13 0 0 0 0
Total 00:33:51 4 20 0
Averages 00:04:50 1 3 0.14 0
Expansion BF2 SF EF AF
Time 01:14:08 00:02:13 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:34:40 6 24 0.25
Assault 00:08:09 1 6 0.17
Engineer 00:00:00 0 0 0
Medic 00:00:00 0 0 0
Special-Ops 00:09:25 0 7 0
Support 00:00:00 0 0 0
Sniper 00:20:21 5 8 0.63
Total 01:12:35 12 45
Averages 00:10:22 2 6 0.27
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:07:58 1 5 0.2 34.48%
Grenade Launcher Attachment 00:00:00 0 0 0 0%
Carbines 00:01:56 0 1 0 0%
Light Machine Guns 00:00:00 0 0 0 0%
Sniper Rifles 00:12:51 2 4 0.5 8.7%
Pistols 00:00:00 0 0 0 0%
AT/AA 00:03:56 2 8 0.25 36%
Submachine Guns 00:10:46 3 6 0.5 12.27%
Shotguns 00:00:00 0 0 0 0%
Knife 00:00:24 0 0 0 0%
Defibrillator 00:00:00 0 0 0 0%
Explosives (C4, Claymore, AT Mine) 00:00:302 12 3%
Hand Grenade 00:00:23 0 0 0 12.5%
Total 00:38:34 10 24
Averages 00:02:58 1 2 0 18.182%
Equipment Time Kills Deaths Ratio Usage
Knife 00:00:24 0 0 0 0
Defibrillator 00:00:00 0 0 0 0
Claymore 00:00:20 2 0 2 6
Hand Grenade 00:00:23 0 0 0 8
AT Mine 00:00:00 0 0 0 0
C4 00:00:10 0 1 0 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:01:17 2 1 2 14
Averages 00:00:05 0 0 0.15 1
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
AzRaYL917 (3)
More Victims
(Top 10)
kariotou (2), NoN_sYs (2)
Worst Enemy
(Deaths by)
NoN_sYs (8)
More Enemies
(Top 10)
AzRaYL917 (5), seishelk (4), [LS] Dillmann (3), Brahlaf (2), Kaw@@ii (2), Nyil[HUN] (2), JoanCornella (2)
Misc. Stats
PID (Player ID Number) 500157414
Enrollment Date 2018-05-11 15:52:10
Last Battle On 2020-07-16 18:32:00
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 0 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 0 / 0
Cost ($50 base) 39.2927 cph

Awards
Medals

Bronze Star

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  • Last awarded:
  • Total awards: 0

Silver Star

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  • Total awards: 0

Gold Star

  • First received:
  • Last awarded:
  • Total awards: 0

Purple Heart

  • First received: (2020-07-16 17:53:15)
  • Last awarded: (2020-07-16 18:32:00)
  • Total awards: 2
Next 3 Promotions
Rank

Next Rank: Lance Corporal

Required Global BF2HUB Score: 500 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Corporal

Required Global BF2HUB Score: 800 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Sergeant

Required Global BF2HUB Score: 2,500 - Check the Ranks & Awards Wiki for full requirements.