OTTOMAN__XXL Private First Class

 OTTOMAN__XXL - USMC
Sniper Rifles Armor
Anti-tank
Wake Island 2007
Turkey
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Player Profile Team Profile Combat Profile
Scores
Global 267
Team 45
Combat 222
Commander 0
Time
Parachute 00:00:00
Commander 00:00:00
Squad Leader 00:00:00
Squad Member 02:11:47
Lone Wolf 00:13:25
Total 02:25:14
Wins & Losses 5 / 3 (1.67)
Capture Points
Captured CP 2
Capture Assist 1
Defended CP 5
Teamwork
Kill Assist 15
Heal 0
Revive 0
Support 0
Repair 1
Driver 22
Accuracy 12.382%
SPM 1.8414
Suicides 3
K/D Ratio 1.41
Kills
Total & Streak 110 / 20
Per Minute 0.759
Per Round 27.5
Deaths
Total & Streak 78 / 9
Per Minute 0.538
Per Round 19.5

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 01:26:53 3 1 3 106
MEC 00:00:00 0 0 0 0
PLA 00:58:21 2 2 1 36
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 02:25:14 5 3 - -
Averages 00:14:31 1 0 0 14
Map Time Wins Losses Ratio B.R.
Wake Island 2007 02:25:14 5 3 1.67 106
Total 02:25:14 5 3
Averages 02:25:14 0 3 2 106
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 02:25:14 5 3 1.67 106
MEC 00:00:00 0 0 0 0
PLA 02:25:14 5 3 1.67 106
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:32:53 22 10 2.3 1
Aviator 00:04:34 2 1 2 0
Air Defense 00:01:13 0 1 0 0
Helicopter 00:28:03 26 15 1.8 1
Transport 00:18:56 22 16 1.38 0
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:00 0 0 0 0
Total 01:25:39 72 43 2
Averages 00:12:14 10 6 0.14 0
Expansion BF2 SF EF AF
Time 00:00:00 00:00:00 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:50:39 54 25 2.16
Assault 00:00:00 0 0 0
Engineer 00:35:51 16 19 0.84
Medic 00:00:00 0 0 0
Special-Ops 00:11:17 11 5 2.2
Support 00:00:00 0 0 0
Sniper 00:41:50 29 29 1
Total 02:19:37 110 78
Averages 00:19:56 16 11 1.41
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:00:00 0 0 0 0%
Grenade Launcher Attachment 00:00:00 0 0 0 0%
Carbines 00:03:44 5 3 1.67 10.08%
Light Machine Guns 00:00:00 0 0 0 0%
Sniper Rifles 00:16:03 19 15 1.27 43.09%
Pistols 00:05:04 1 1 1 0.45%
AT/AA 00:02:56 1 3 0.33 11.76%
Submachine Guns 00:11:43 8 9 0.89 7.69%
Shotguns 00:04:56 2 4 0.5 7.69%
Knife 00:09:11 1 1 1 1.49%
Defibrillator 00:00:00 0 0 0 0%
Explosives (C4, Claymore, AT Mine) 00:00:040 00 0%
Hand Grenade 00:00:18 0 1 0 4%
Total 00:53:56 37 37
Averages 00:04:08 3 3 1 12.382%
Equipment Time Kills Deaths Ratio Usage
Knife 00:09:11 1 1 1 134
Defibrillator 00:00:00 0 0 0 0
Claymore 00:00:01 0 0 0 0
Hand Grenade 00:00:18 0 1 0 4
AT Mine 00:00:03 0 0 0 0
C4 00:00:00 0 0 0 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:09:33 1 2 0.5 138
Averages 00:00:44 0 0 0.04 11
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
MaxWiese (8)
More Victims
(Top 10)
danilich16 (8), alex88357 (7), Maxytaxy (5), Nusknvp (5), Galactic|Pegasus (5), CC_Hill (5), activbolt (5), Igorstar23<=CCCP=> (5), Silvestri (4)
Worst Enemy
(Deaths by)
Android50rus (5)
More Enemies
(Top 10)
Maxytaxy (4), danilich16 (4), Galactic|Pegasus (4), MaxWiese (4), Ytka_B_Tapkax (4), el3v8ed (4), D DonJuan7 (3), SheepBlack16 (3), cervezof (3)
Misc. Stats
PID (Player ID Number) 500234047
Enrollment Date 2019-03-19 11:59:09
Last Battle On 2019-03-31 20:54:17
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 0 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 0 / 0
Cost ($50 base) 20.6564 cph

Awards
Medals

Bronze Star

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  • Total awards: 0

Silver Star

  • First received: (2019-03-19 13:01:44)
  • Last awarded: (2019-03-19 13:31:21)
  • Total awards: 2

Gold Star

  • First received:
  • Last awarded:
  • Total awards: 0

Purple Heart

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  • Last awarded:
  • Total awards: 0
Next 3 Promotions
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Next Rank: Lance Corporal

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Next Rank: Corporal

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Next Rank: Sergeant

Required Global BF2HUB Score: 2,500 - Check the Ranks & Awards Wiki for full requirements.