Daaku Lance Corporal

 Daaku - PLA
Sniper Rifles Armor
Sniper Wake Island 2007
Pakistan
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Player Profile Team Profile Combat Profile
Scores
Global 94
Team 24
Combat 70
Commander 0
Time
Parachute 00:00:19
Commander 00:00:00
Squad Leader 00:00:00
Squad Member 00:00:00
Lone Wolf 03:16:02
Total 03:16:02
Wins & Losses 6 / 8 (0.75)
Capture Points
Captured CP 6
Capture Assist 1
Defended CP 4
Teamwork
Kill Assist 4
Heal 0
Revive 0
Support 0
Repair 0
Driver 0
Accuracy 17.624%
SPM 0.4796
Suicides 6
K/D Ratio 0.324
Kills
Total & Streak 35 / 6
Per Minute 0.179
Per Round 17.5
Deaths
Total & Streak 108 / 10
Per Minute 0.551
Per Round 54

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 00:45:42 3 3 1 6
MEC 00:39:12 1 1 1 29
PLA 01:51:06 2 4 0.5 31
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 03:16:00 6 8 - -
Averages 00:19:36 1 1 0 7
Map Time Wins Losses Ratio B.R.
Gulf Of Oman 01:04:56 3 1 3 29
Wake Island 2007 02:11:06 3 7 0.43 31
Total 03:16:02 6 8
Averages 01:38:01 0 4 2 30
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 03:16:02 6 8 0.75 31
MEC 01:04:56 3 1 3 29
PLA 02:11:06 3 7 0.43 31
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:36:23 14 14 1.07 1
Aviator 00:06:33 0 5 0 0
Air Defense 00:06:58 1 3 0.33 0
Helicopter 00:05:50 0 1 0 0
Transport 00:25:46 3 9 0.33 0
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:00 0 0 0 0
Total 01:21:30 18 32 1
Averages 00:11:38 3 5 0.14 0
Expansion BF2 SF EF AF
Time 01:04:56 00:00:00 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:36:27 2 15 0.13
Assault 00:51:13 12 32 0.38
Engineer 00:00:00 0 0 0
Medic 00:00:00 0 0 0
Special-Ops 00:24:46 2 16 0.13
Support 00:00:00 0 0 0
Sniper 01:13:46 19 45 0.42
Total 03:06:12 35 108
Averages 00:26:36 5 15 0.32
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:16:58 0 11 0 4.71%
Grenade Launcher Attachment 00:02:09 0 6 0 61.54%
Carbines 00:10:34 1 7 0.14 8.7%
Light Machine Guns 00:00:00 0 0 0 0%
Sniper Rifles 00:54:38 13 34 0.38 28%
Pistols 00:00:48 0 3 0 6.25%
AT/AA 00:02:03 0 2 0 27.27%
Submachine Guns 00:14:48 2 9 0.22 6.19%
Shotguns 00:00:00 0 0 0 0%
Knife 00:00:00 0 0 0 0%
Defibrillator 00:00:00 0 0 0 0%
Explosives (C4, Claymore, AT Mine) 00:01:011 11 0.33%
Hand Grenade 00:01:15 0 3 0 26.32%
Total 01:43:15 17 75
Averages 00:07:56 1 6 0 17.624%
Equipment Time Kills Deaths Ratio Usage
Knife 00:00:00 0 0 0 0
Defibrillator 00:00:00 0 0 0 0
Claymore 00:00:02 1 0 1 2
Hand Grenade 00:01:15 0 3 0 19
AT Mine 00:00:00 0 0 0 0
C4 00:00:59 0 1 0 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:02:16 1 4 0.25 21
Averages 00:00:10 0 0 0.02 2
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
RelaxSkyNetStoir (4)
More Victims
(Top 10)
UTATUTUNAMO (2), smora2 (2), ()()COnOR()() (2), C0GU (2), AssViolator (2), BDjekyll (2), vasiachiupac/ (2), Imperial_Toaster (2), [TLE] alfagt722 (2)
Worst Enemy
(Deaths by)
[TLE] alfagt722 (8)
More Enemies
(Top 10)
92RUS ~naleva~ (7), smora2 (5), ()()COnOR()() (4), AK*47* KAKOiTo_Rusya*** (3), Maxytaxy (3), tiredsoldier (3), Killer_A (2), [NG-STRIKE]*TriPeuse (2), gallo (2)
Misc. Stats
PID (Player ID Number) 500235425
Enrollment Date 2019-03-23 15:23:46
Last Battle On 2019-04-19 19:11:35
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 4 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 0 / 0
Cost ($50 base) 15.3035 cph

Awards
Medals

Bronze Star

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Silver Star

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Gold Star

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Purple Heart

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Next 3 Promotions
Rank

Next Rank: Corporal

Required Global BF2HUB Score: 800 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Sergeant

Required Global BF2HUB Score: 2,500 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Staff Sergeant

Required Global BF2HUB Score: 5,000 - Check the Ranks & Awards Wiki for full requirements.