2134 assdfvghv Private

2134 assdfvghv - MEC
Assault Rifles Armor
Medic
Gulf Of Oman
Ukraine
Add to My Leader Board
Player Profile Team Profile Combat Profile
Scores
Global 68
Team 56
Combat 12
Commander 0
Time
Parachute 00:00:00
Commander 00:00:00
Squad Leader 00:40:27
Squad Member 00:00:00
Lone Wolf 01:02:34
Total 01:43:01
Wins & Losses 1 / 4 (0.25)
Capture Points
Captured CP 12
Capture Assist 0
Defended CP 0
Teamwork
Kill Assist 2
Heal 0
Revive 0
Support 0
Repair 0
Driver 0
Accuracy 5.291%
SPM 0.6602
Suicides 0
K/D Ratio 0.158
Kills
Total & Streak 6 / 2
Per Minute 0.058
Per Round 6
Deaths
Total & Streak 38 / 11
Per Minute 0.369
Per Round 38

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 00:45:10 1 2 0.5 42
MEC 00:57:51 0 2 0 16
PLA 00:00:00 0 0 0 0
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 01:43:01 1 4 - -
Averages 00:10:18 0 0 0 6
Map Time Wins Losses Ratio B.R.
Gulf Of Oman 01:43:01 1 4 0.25 42
Total 01:43:01 1 4
Averages 01:43:01 0 4 0 42
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 01:43:01 1 4 0.25 42
MEC 01:43:01 1 4 0.25 42
PLA 00:00:00 0 0 0 0
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:17:32 4 5 1 1
Aviator 00:00:00 0 0 0 0
Air Defense 00:01:31 2 0 2 0
Helicopter 00:01:09 0 1 0 0
Transport 00:09:34 0 3 0 0
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:00 0 0 0 0
Total 00:29:46 6 9 1
Averages 00:04:15 1 1 0.14 0
Expansion BF2 SF EF AF
Time 01:43:01 00:00:00 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:33:14 3 15 0.2
Assault 00:00:00 0 0 0
Engineer 00:00:00 0 0 0
Medic 00:48:13 1 15 0.07
Special-Ops 00:17:15 2 8 0.25
Support 00:00:00 0 0 0
Sniper 00:00:00 0 0 0
Total 01:38:42 6 38
Averages 00:14:06 1 5 0.16
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:33:31 0 13 0 0%
Grenade Launcher Attachment 00:00:00 0 0 0 0%
Carbines 00:09:23 0 6 0 0%
Light Machine Guns 00:00:00 0 0 0 0%
Sniper Rifles 00:00:00 0 0 0 0%
Pistols 00:00:10 0 0 0 0%
AT/AA 00:02:47 0 2 0 33.33%
Submachine Guns 00:19:36 0 8 0 6.25%
Shotguns 00:00:00 0 0 0 0%
Knife 00:00:00 0 0 0 0%
Defibrillator 00:00:00 0 0 0 0%
Explosives (C4, Claymore, AT Mine) 00:01:230 10 0%
Hand Grenade 00:01:12 0 0 0 55.56%
Total 01:06:39 0 29
Averages 00:05:07 0 2 0 5.291%
Equipment Time Kills Deaths Ratio Usage
Knife 00:00:00 0 0 0 0
Defibrillator 00:00:00 0 0 0 0
Claymore 00:00:00 0 0 0 0
Hand Grenade 00:01:12 0 0 0 9
AT Mine 00:00:00 0 0 0 0
C4 00:01:23 0 1 0 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:02:35 0 1 0 9
Averages 00:00:11 0 0 0 1
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
SORRRY_CHIEF (2)
More Victims
(Top 10)
Zeir (2)
Worst Enemy
(Deaths by)
Zeir (6)
More Enemies
(Top 10)
WhiteRugosa (4), SORRRY_CHIEF (3), Cliff666 (3), Dimady (3), Snake966 (3), ua_ tera_rp (3), KALIEV (2)
Misc. Stats
PID (Player ID Number) 500285669
Enrollment Date 2019-11-24 17:28:50
Last Battle On 2019-11-25 19:45:22
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 8 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 0 / 1
Cost ($50 base) 29.1215 cph

Awards
Medals

Bronze Star

  • First received: (2019-11-24 17:28:50)
  • Last awarded: (2019-11-24 18:22:31)
  • Total awards: 2

Silver Star

  • First received:
  • Last awarded:
  • Total awards: 0

Gold Star

  • First received:
  • Last awarded:
  • Total awards: 0

Purple Heart

  • First received:
  • Last awarded:
  • Total awards: 0
Next 3 Promotions
Rank

Next Rank: Private First Class

Required Global BF2HUB Score: 150 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Lance Corporal

Required Global BF2HUB Score: 500 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Corporal

Required Global BF2HUB Score: 800 - Check the Ranks & Awards Wiki for full requirements.