Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:53:28 | 3 | 0 | 3 | 20 |
MEC | 00:26:49 | 0 | 1 | 0 | 6 |
PLA | 01:10:33 | 1 | 7 | 0.14 | 8 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 02:30:50 | 4 | 8 | - | - |
Averages | 00:15:05 | 0 | 1 | 0 | 3 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Gulf Of Oman | 00:26:49 | 0 | 1 | 0 | 6 |
Dragon Valley | 01:33:28 | 2 | 7 | 0.29 | 5 |
Wake Island 2007 | 00:30:33 | 2 | 0 | 2 | 20 |
Total | 02:30:50 | 4 | 8 | – | – |
Averages | 00:50:16 | 0 | 3 | 1 | 10 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 02:30:50 | 4 | 8 | 0.5 | 20 |
MEC | 00:26:49 | 0 | 1 | 0 | 6 |
PLA | 02:04:01 | 4 | 7 | 0.57 | 20 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:04:40 | 0 | 4 | 0 | 0 |
Aviator | 00:05:31 | 1 | 5 | 0.4 | 1 |
Air Defense | 00:11:54 | 0 | 7 | 0 | 0 |
Helicopter | 00:14:14 | 0 | 10 | 0 | 0 |
Transport | 00:07:15 | 0 | 4 | 0 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:03:44 | 0 | 4 | 0 | 0 |
Total | 00:47:18 | 1 | 34 | – | 1 |
Averages | 00:06:45 | 0 | 5 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 02:00:17 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:06:52 | 0 | 4 | 0 |
Assault | 00:00:54 | 0 | 1 | 0 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:00:00 | 0 | 0 | 0 |
Special-Ops | 00:47:50 | 2 | 37 | 0.05 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 01:28:41 | 2 | 41 | 0.05 |
Total | 02:24:17 | 4 | 83 | – |
Averages | 00:20:36 | 1 | 12 | 0.05 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:00:22 | 0 | 1 | 0 | 0% |
Grenade Launcher Attachment | 00:00:00 | 0 | 0 | 0 | 0% |
Carbines | 00:21:28 | 1 | 20 | 0.05 | 5.75% |
Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Sniper Rifles | 01:00:10 | 1 | 25 | 0.04 | 31.09% |
Pistols | 00:02:24 | 0 | 2 | 0 | 9.09% |
AT/AA | 00:04:33 | 0 | 3 | 0 | 25% |
Submachine Guns | 00:00:39 | 0 | 0 | 0 | 0% |
Shotguns | 00:00:00 | 0 | 0 | 0 | 0% |
Knife | 00:01:20 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:01:31 | 1 | 3 | 0.33 | 1% |
Hand Grenade | 00:04:18 | 0 | 3 | 0 | 12.9% |
Total | 01:35:32 | 2 | 54 | – | – |
Averages | 00:07:20 | 0 | 4 | 0 | 17.91% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:01:20 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:00:18 | 0 | 0 | 0 | 5 |
Hand Grenade | 00:04:18 | 0 | 3 | 0 | 31 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:01:13 | 1 | 3 | 0.33 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:07:09 | 1 | 6 | 0.17 | 36 |
Averages | 00:00:33 | 0 | 0 | 0.01 | 3 |
Favorite Victims & Worst Enemies | |
---|---|
Favorite Victim (Kills to) | davidsepul (1) |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | jangofett (8) |
More Enemies (Top 10) |
100001 (5), Sleeemy (4), 2XP (3), *BF2L* CSpeed (3), RODIO (3), volgin_83 (3), nojumegra (2), GProguewarrior (2), areal (2) |
Misc. Stats | |
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PID (Player ID Number) | 500331840 |
Enrollment Date | 2020-05-14 21:23:55 |
Last Battle On | 2020-05-24 18:01:50 |
Last Update | 00:00:00 |
Next Update | 00:05:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 19.8895 cph |
Awards | |
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Medals |
Bronze Star
Silver Star
Gold Star
Purple Heart
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Next 3 Promotions | |
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Rank |
Next Rank: Lance Corporal Required Global BF2HUB Score: 500 - Check the Ranks & Awards Wiki for full requirements.Next Rank: Corporal Required Global BF2HUB Score: 800 - Check the Ranks & Awards Wiki for full requirements.Next Rank: Sergeant Required Global BF2HUB Score: 2,500 - Check the Ranks & Awards Wiki for full requirements. |