Mip77 Corporal

 Mip77 - USMC
Carbines Armor
Sniper Dragon Valley
Netherlands
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Player Profile Team Profile Combat Profile
Scores
Global 168
Team 60
Combat 108
Commander 0
Time
Parachute 00:00:07
Commander 00:00:00
Squad Leader 00:00:00
Squad Member 01:32:40
Lone Wolf 00:23:06
Total 01:55:47
Wins & Losses 4 / 4 (1)
Capture Points
Captured CP 10
Capture Assist 0
Defended CP 5
Teamwork
Kill Assist 9
Heal 1
Revive 3
Support 0
Repair 0
Driver 6
Accuracy 19.037%
SPM 1.4483
Suicides 3
K/D Ratio 0.786
Kills
Total & Streak 44 / 7
Per Minute 0.379
Per Round 22
Deaths
Total & Streak 56 / 6
Per Minute 0.483
Per Round 28

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 00:42:48 1 1 1 40
MEC 00:00:00 0 0 0 0
PLA 00:04:35 0 1 0 13
SEALs 00:22:33 1 0 1 33
SAS 00:10:39 1 1 1 20
SPETZ 00:12:58 1 0 1 15
MECSF 00:00:00 0 0 0 0
Rebels 00:22:14 0 1 0 47
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 01:55:47 4 4 - -
Averages 00:11:34 0 0 0 17
Map Time Wins Losses Ratio B.R.
Dragon Valley 00:47:23 1 2 0.5 40
Iron Gator 00:22:33 1 0 1 33
Night Flight 00:09:49 0 1 0 20
Surge 00:22:14 0 1 0 47
Ghost Town 00:13:48 2 0 2 15
Total 01:55:47 4 4
Averages 00:23:09 0 1 1 31
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 00:47:23 1 2 0.5 40
MEC 00:00:00 0 0 0 0
PLA 00:47:23 1 2 0.5 40
SEALs 00:22:33 1 0 1 33
SAS 00:23:37 2 1 2 20
SPETZ 00:36:02 2 1 2 47
MECSF 00:22:33 1 0 1 33
Rebels 00:22:14 0 1 0 47
Insurgents 00:09:49 0 1 0 20
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:10:41 10 5 2.2 1
Aviator 00:00:00 0 0 0 0
Air Defense 00:04:22 1 2 0.5 0
Helicopter 00:08:22 7 1 9 2
Transport 00:06:52 1 2 1 1
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:08 1 0 1 0
Total 00:30:25 20 10 4
Averages 00:04:20 3 1 0.14 1
Expansion BF2 SF EF AF
Time 00:47:23 01:08:24 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:23:34 17 15 1.13
Assault 00:02:23 2 3 0.67
Engineer 00:00:21 0 1 0
Medic 00:08:56 3 10 0.3
Special-Ops 00:20:47 9 11 0.82
Support 00:07:37 2 3 0.67
Sniper 00:26:21 11 13 0.85
Total 01:29:59 44 56
Averages 00:12:51 6 8 0.79
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:13:36 7 12 0.58 11.85%
Grenade Launcher Attachment 00:00:21 0 0 0 0%
Carbines 00:19:20 6 11 0.55 22.02%
Light Machine Guns 00:05:20 1 2 0.5 14.44%
Sniper Rifles 00:17:17 5 8 0.63 39.53%
Pistols 00:00:48 1 1 1 7.14%
AT/AA 00:04:55 2 5 0.4 42.86%
Submachine Guns 00:12:42 9 8 1.13 18.75%
Shotguns 00:00:10 0 0 0 0%
Knife 00:00:00 0 0 0 0%
Defibrillator 00:00:11 0 1 0 75%
Explosives (C4, Claymore, AT Mine) 00:01:181 01 0.8%
Hand Grenade 00:01:08 1 1 1 28.57%
Total 01:16:02 32 49
Averages 00:05:50 2 4 0 19.037%
Equipment Time Kills Deaths Ratio Usage
Knife 00:00:00 0 0 0 0
Defibrillator 00:00:11 0 1 0 4
Claymore 00:00:14 0 0 0 4
Hand Grenade 00:01:08 1 1 1 21
AT Mine 00:00:00 0 0 0 0
C4 00:01:04 1 0 1 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:02 0 0 0 1
Total 00:02:37 2 2 1 29
Averages 00:00:12 0 0 0.08 2
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
[FR] Ch4rly (3)
More Victims
(Top 10)
0711 JNL_ (3), [PL] FrankL (3), Esocbra (3), Nagan (3), Sulimon (2), g-MEXANIK (2), Pythotos (2), Devenddar (2)
Worst Enemy
(Deaths by)
[FR] Ch4rly (5)
More Enemies
(Top 10)
K0tyara228 (4), AlexM1 (3), Nagan (2), A6M2 Reisen (2), _Angelmaker__ (2), Pythotos (2), Esocbra (2), 0711 JNL_ (2)
Misc. Stats
PID (Player ID Number) 500377460
Enrollment Date 2020-12-12 20:06:15
Last Battle On 2021-02-05 22:41:11
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 0 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 0 / 0
Cost ($50 base) 25.9105 cph

Awards
Medals

Bronze Star

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Silver Star

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Gold Star

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Purple Heart

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Next 3 Promotions
Rank

Next Rank: Sergeant

Required Global BF2HUB Score: 2,500 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Staff Sergeant

Required Global BF2HUB Score: 5,000 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Gunnery Sergeant

Required Global BF2HUB Score: 8,000 - Check the Ranks & Awards Wiki for full requirements.