GeniusFree Private First Class

 GeniusFree - PLA
Assault Rifles Transport
Medic
Wake Island 2007
Turkey
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Player Profile Team Profile Combat Profile
Scores
Global 73
Team 45
Combat 28
Commander 0
Time
Parachute 00:00:14
Commander 00:00:00
Squad Leader 00:00:00
Squad Member 00:51:39
Lone Wolf 00:22:40
Total 01:14:20
Wins & Losses 4 / 2 (2)
Capture Points
Captured CP 6
Capture Assist 11
Defended CP 5
Teamwork
Kill Assist 2
Heal 1
Revive 3
Support 0
Repair 0
Driver 4
Accuracy 20.307%
SPM 0.9865
Suicides 8
K/D Ratio 0.333
Kills
Total & Streak 14 / 3
Per Minute 0.189
Per Round 14
Deaths
Total & Streak 42 / 7
Per Minute 0.568
Per Round 42

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 00:17:37 1 1 1 7
MEC 00:00:00 0 0 0 0
PLA 00:56:42 2 1 2 66
SEALs 00:00:00 1 0 1 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 01:14:19 4 2 - -
Averages 00:07:25 0 0 0 7
Map Time Wins Losses Ratio B.R.
Dragon Valley 00:08:10 2 1 2 7
Leviathan 00:00:00 1 0 1 0
Wake Island 2007 01:06:10 1 1 1 66
Total 01:14:20 4 2
Averages 00:24:46 0 1 1 24
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 01:14:20 3 2 1.5 66
MEC 00:00:00 0 0 0 0
PLA 01:14:20 3 2 1.5 66
SEALs 00:00:00 1 0 1 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 1 0 1 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:05:13 1 3 0.33 0
Aviator 00:00:00 0 0 0 0
Air Defense 00:00:54 0 0 0 0
Helicopter 00:06:00 1 3 0.33 0
Transport 00:08:10 1 4 0.25 0
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:00 0 0 0 0
Total 00:20:17 3 10 0
Averages 00:02:53 0 1 0.14 0
Expansion BF2 SF EF AF
Time 00:08:10 00:00:00 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:03:00 2 3 0.67
Assault 00:05:37 2 5 0.4
Engineer 00:00:15 0 1 0
Medic 00:54:21 9 30 0.3
Special-Ops 00:00:51 0 1 0
Support 00:01:54 0 1 0
Sniper 00:04:35 1 1 1
Total 01:10:33 14 42
Averages 00:10:04 2 6 0.33
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:35:43 8 22 0.36 19.42%
Grenade Launcher Attachment 00:00:26 0 1 0 0%
Carbines 00:00:10 0 0 0 0%
Light Machine Guns 00:01:46 0 1 0 21.43%
Sniper Rifles 00:04:00 0 0 0 33.33%
Pistols 00:00:19 0 1 0 100%
AT/AA 00:00:58 2 1 2 42.86%
Submachine Guns 00:02:00 0 2 0 18.18%
Shotguns 00:00:14 0 1 0 0%
Knife 00:00:15 0 1 0 0%
Defibrillator 00:00:20 0 0 0 60%
Explosives (C4, Claymore, AT Mine) 00:00:241 01 2%
Hand Grenade 00:02:08 0 5 0 17.65%
Total 00:48:43 11 35
Averages 00:03:44 1 3 0 20.307%
Equipment Time Kills Deaths Ratio Usage
Knife 00:00:15 0 1 0 5
Defibrillator 00:00:20 0 0 0 5
Claymore 00:00:24 1 0 1 2
Hand Grenade 00:02:08 0 5 0 17
AT Mine 00:00:00 0 0 0 0
C4 00:00:00 0 0 0 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:03:07 1 6 0.17 29
Averages 00:00:14 0 0 0.01 2
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
qazxswed (7)
More Victims
(Top 10)
Sulimon (2), Kolu4iY (2), RED-FAN (2)
Worst Enemy
(Deaths by)
qazxswed (7)
More Enemies
(Top 10)
2001tango (4), Ecelop_2_Ky (3), Kolu4iY (3), Sulimon (3), [cWc] Durch&Fall (2), RED-FAN (2)
Misc. Stats
PID (Player ID Number) 500403232
Enrollment Date 2021-04-03 00:01:27
Last Battle On 2023-02-05 00:21:06
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 0 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 0 / 0
Cost ($50 base) 40.3587 cph

Awards
Medals

Bronze Star

  • First received: (2021-04-04 17:42:18)
  • Last awarded: (2021-04-04 17:42:18)
  • Total awards: 1

Silver Star

  • First received:
  • Last awarded:
  • Total awards: 0

Gold Star

  • First received:
  • Last awarded:
  • Total awards: 0

Purple Heart

  • First received:
  • Last awarded:
  • Total awards: 0
Next 3 Promotions
Rank

Next Rank: Lance Corporal

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Next Rank: Corporal

Required Global BF2HUB Score: 800 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Sergeant

Required Global BF2HUB Score: 2,500 - Check the Ranks & Awards Wiki for full requirements.