zangetsuiii3 Corporal

 zangetsuiii3 - USMC
Sniper Rifles Aviator
Assault
Dragon Valley
Morocco
Add to My Leader Board
Player Profile Team Profile Combat Profile
Scores
Global 24
Team 8
Combat 16
Commander 0
Time
Parachute 00:00:02
Commander 00:00:00
Squad Leader 00:00:00
Squad Member 00:00:00
Lone Wolf 00:38:44
Total 00:38:44
Wins & Losses 0 / 3 (0)
Capture Points
Captured CP 2
Capture Assist 0
Defended CP 0
Teamwork
Kill Assist 0
Heal 0
Revive 0
Support 0
Repair 0
Driver 0
Accuracy 60.563%
SPM 0.6154
Suicides 0
K/D Ratio 0.727
Kills
Total & Streak 8 / 4
Per Minute 0.205
Per Round 8
Deaths
Total & Streak 11 / 3
Per Minute 0.282
Per Round 11

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 00:21:40 0 2 0 8
MEC 00:00:00 0 0 0 0
PLA 00:17:04 0 1 0 16
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 00:38:44 0 3 - -
Averages 00:03:52 0 0 0 2
Map Time Wins Losses Ratio B.R.
Dragon Valley 00:21:40 0 1 0 8
Wake Island 2007 00:17:04 0 2 0 16
Total 00:38:44 0 3
Averages 00:19:22 0 2 0 12
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 00:38:44 0 3 0 16
MEC 00:00:00 0 0 0 0
PLA 00:38:44 0 3 0 16
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:01:58 1 1 1 0
Aviator 00:16:27 4 4 1 0
Air Defense 00:00:16 1 0 1 1
Helicopter 00:08:49 1 1 1 0
Transport 00:01:10 1 0 1 0
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:00 0 0 0 0
Total 00:28:40 8 6 1
Averages 00:04:05 1 1 0.14 0
Expansion BF2 SF EF AF
Time 00:21:40 00:00:00 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:00:52 1 2 0.5
Assault 00:21:40 2 5 0.4
Engineer 00:00:00 0 0 0
Medic 00:00:00 0 0 0
Special-Ops 00:00:00 0 0 0
Support 00:00:00 0 0 0
Sniper 00:15:52 5 4 1.25
Total 00:38:24 8 11
Averages 00:05:29 1 2 0.73
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:02:46 0 1 0 0%
Grenade Launcher Attachment 00:00:00 0 0 0 0%
Carbines 00:00:00 0 0 0 0%
Light Machine Guns 00:00:00 0 0 0 0%
Sniper Rifles 00:05:55 0 2 0 70.83%
Pistols 00:00:05 0 0 0 7.69%
AT/AA 00:00:23 0 1 0 133.33%
Submachine Guns 00:00:07 0 0 0 0%
Shotguns 00:00:00 0 0 0 0%
Knife 00:00:00 0 0 0 0%
Defibrillator 00:00:00 0 0 0 0%
Explosives (C4, Claymore, AT Mine) 00:00:150 00 4%
Hand Grenade 00:00:10 0 1 0 100%
Total 00:09:41 0 5
Averages 00:00:44 0 0 0 60.563%
Equipment Time Kills Deaths Ratio Usage
Knife 00:00:00 0 0 0 0
Defibrillator 00:00:00 0 0 0 0
Claymore 00:00:15 0 0 0 4
Hand Grenade 00:00:10 0 1 0 3
AT Mine 00:00:00 0 0 0 0
C4 00:00:00 0 0 0 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:00:25 0 1 0 7
Averages 00:00:01 0 0 0 1
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
Viper_803 (6)
More Victims
(Top 10)
BULLITAAA (2)
Worst Enemy
(Deaths by)
Zeir (3)
More Enemies
(Top 10)
BULLITAAA (3), Viper_803 (2)
Misc. Stats
PID (Player ID Number) 500416836
Enrollment Date 2021-06-10 19:22:07
Last Battle On 2021-06-10 20:16:47
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 1 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 0 / 0
Cost ($50 base) 77.4527 cph

Awards
Medals

Bronze Star

  • First received: (2021-06-10 19:22:07)
  • Last awarded: (2021-06-10 20:01:32)
  • Total awards: 2

Silver Star

  • First received: (2021-06-10 20:16:47)
  • Last awarded: (2021-06-10 20:16:47)
  • Total awards: 1

Gold Star

  • First received:
  • Last awarded:
  • Total awards: 0

Purple Heart

  • First received:
  • Last awarded:
  • Total awards: 0
Next 3 Promotions
Rank

Next Rank: Sergeant

Required Global BF2HUB Score: 2,500 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Staff Sergeant

Required Global BF2HUB Score: 5,000 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Gunnery Sergeant

Required Global BF2HUB Score: 8,000 - Check the Ranks & Awards Wiki for full requirements.