yuxiabuda Private First Class

 yuxiabuda - USMC
Sniper Rifles Helicopter
Anti-tank
Wake Island 2007
China
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Player Profile Team Profile Combat Profile
Scores
Global 82
Team 36
Combat 46
Commander 0
Time
Parachute 00:00:04
Commander 00:00:00
Squad Leader 00:00:00
Squad Member 01:01:51
Lone Wolf 00:29:52
Total 01:31:43
Wins & Losses 1 / 6 (0.17)
Capture Points
Captured CP 3
Capture Assist 0
Defended CP 1
Teamwork
Kill Assist 7
Heal 0
Revive 0
Support 0
Repair 0
Driver 22
Accuracy 14.75%
SPM 0.8913
Suicides 2
K/D Ratio 0.512
Kills
Total & Streak 22 / 5
Per Minute 0.239
Per Round 22
Deaths
Total & Streak 43 / 9
Per Minute 0.467
Per Round 43

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 01:18:52 1 4 0.25 45
MEC 00:00:00 0 0 0 0
PLA 00:12:50 0 2 0 0
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 01:31:42 1 6 - -
Averages 00:09:10 0 1 0 5
Map Time Wins Losses Ratio B.R.
Dragon Valley 00:33:33 1 2 0.5 45
Wake Island 2007 00:58:10 0 4 0 18
Total 01:31:43 1 6
Averages 00:45:51 0 3 0 32
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 01:31:43 1 6 0.17 45
MEC 00:00:00 0 0 0 0
PLA 01:31:43 1 6 0.17 45
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:00:41 0 0 0 0
Aviator 00:00:00 0 0 0 0
Air Defense 00:00:14 0 1 0 0
Helicopter 00:32:29 10 10 1 0
Transport 00:00:28 0 1 0 0
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:00 0 0 0 0
Total 00:33:52 10 12 0
Averages 00:04:50 1 2 0.14 0
Expansion BF2 SF EF AF
Time 00:33:33 00:00:00 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:39:21 11 16 0.69
Assault 00:00:00 0 0 0
Engineer 00:00:00 0 0 0
Medic 00:08:50 0 2 0
Special-Ops 00:12:12 3 11 0.27
Support 00:00:00 0 0 0
Sniper 00:27:27 8 14 0.57
Total 01:27:50 22 43
Averages 00:12:32 3 6 0.51
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:01:33 0 1 0 0%
Grenade Launcher Attachment 00:00:00 0 0 0 0%
Carbines 00:06:46 3 9 0.33 15.75%
Light Machine Guns 00:00:00 0 0 0 0%
Sniper Rifles 00:24:55 6 12 0.5 33.85%
Pistols 00:00:01 0 0 0 0%
AT/AA 00:12:18 0 7 0 31.82%
Submachine Guns 00:03:48 1 2 0.5 7.62%
Shotguns 00:00:00 0 0 0 0%
Knife 00:00:00 0 0 0 0%
Defibrillator 00:00:00 0 0 0 0%
Explosives (C4, Claymore, AT Mine) 00:04:162 12 7%
Hand Grenade 00:00:24 0 0 0 7%
Total 00:51:01 12 31
Averages 00:03:55 1 2 0 14.75%
Equipment Time Kills Deaths Ratio Usage
Knife 00:00:00 0 0 0 0
Defibrillator 00:00:00 0 0 0 0
Claymore 00:01:16 2 0 2 14
Hand Grenade 00:00:24 0 0 0 7
AT Mine 00:00:00 0 0 0 0
C4 00:03:00 0 1 0 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:04:40 2 1 2 21
Averages 00:00:21 0 0 0.15 2
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
Nick_Per (3)
More Victims
(Top 10)
generation5 (2), Victor_Vashington (2), VHB 3MVeryHighBond (2), =FTA= VyKing_SAC (2)
Worst Enemy
(Deaths by)
Vladimir(UA) (4)
More Enemies
(Top 10)
Helisniper (4), Eugene (3), myangelslot (3), John_3:16 (2), MadFoxXx (2), reload_time (2), 2142 Lightlesss (2)
Misc. Stats
PID (Player ID Number) 500562403
Enrollment Date 2023-07-02 10:03:05
Last Battle On 2023-08-01 16:48:25
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 0 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 0 / 0
Cost ($50 base) 32.7094 cph

Awards
Medals

Bronze Star

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  • Total awards: 0

Silver Star

  • First received: (2023-07-20 12:51:45)
  • Last awarded: (2023-07-20 12:51:45)
  • Total awards: 1

Gold Star

  • First received:
  • Last awarded:
  • Total awards: 0

Purple Heart

  • First received:
  • Last awarded:
  • Total awards: 0
Next 3 Promotions
Rank

Next Rank: Lance Corporal

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Next Rank: Corporal

Required Global BF2HUB Score: 800 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Sergeant

Required Global BF2HUB Score: 2,500 - Check the Ranks & Awards Wiki for full requirements.