Devils_day_reload Brigadier General

 Devils_day_reload - USMC
Sniper Rifles Aviator
Anti-tank
Wake Island 2007
Russian Federation
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Player Profile Team Profile Combat Profile
Scores
Global 78,454
Team 22,781
Combat 53,406
Commander 2,349
Time
Parachute 01:47:12
Commander 19:33:26
Squad Leader 91:15:32
Squad Member 378:58:00
Lone Wolf 213:25:57
Total 703:23:47
Wins & Losses 1,301 / 1,034 (1.26)
Capture Points
Captured CP 3,814
Capture Assist 1,790
Defended CP 1,546
Teamwork
Kill Assist 2445
Heal 178
Revive 610
Support 139
Repair 95
Driver 890
Accuracy 18.836%
SPM 1.8589
Suicides 335
K/D Ratio 2.394
Kills
Total & Streak 26,463 / 43
Per Minute 0.627
Per Round 28.671
Deaths
Total & Streak 11,055 / 11
Per Minute 0.262
Per Round 11.977

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 216:09:24 537 341 1.57 200
MEC 62:29:56 113 97 1.16 192
PLA 153:21:41 279 266 1.05 174
SEALs 27:17:44 45 35 1.29 169
SAS 77:38:50 101 87 1.16 184
SPETZ 63:39:23 83 87 0.95 151
MECSF 26:07:59 42 33 1.27 172
Rebels 29:11:24 37 39 0.95 158
Insurgents 44:07:40 57 38 1.5 195
European Union 03:19:03 7 11 0.64 104
Total 703:23:04 1,301 1,034 - -
Averages 70:20:18 130 103 0 170
Map Time Wins Losses Ratio B.R.
Kubra Dam 04:15:44 12 9 1.33 93
Mashtuur City 04:21:00 9 20 0.45 167
Operation Clean Sweep 05:57:47 8 4 2 136
Zatar Wetlands 01:15:33 1 3 0.33 54
Strike at Karkand 05:05:40 13 12 1.08 199
Sharqi Peninsula 05:07:52 14 12 1.17 113
Gulf Of Oman 68:05:50 170 112 1.52 132
Operation Smoke Screen 05:57:05 13 6 2.17 104
Taraba Quarry 00:57:52 0 4 0 51
Road To Jalalabad 09:05:47 16 16 1 200
Daqing Oilfields 06:05:44 8 9 0.89 91
Dalian Plant 04:50:54 11 6 1.83 146
Dragon Valley 51:40:39 65 59 1.1 150
Fushe Pass 04:35:50 6 9 0.67 100
Songhua Stalemate 03:16:05 9 13 0.69 96
Great Wall 01:06:41 2 7 0.29 55
Operation Blue Pearl 01:14:06 0 9 0 61
Midnight Sun 03:36:23 5 6 0.83 88
Operation Road Rage 07:51:35 13 10 1.3 109
Operation Harvest 04:38:25 10 4 2.5 98
Devils Perch 01:41:26 6 4 1.5 71
Iron Gator 47:14:44 69 50 1.38 172
Night Flight 10:19:59 32 22 1.45 167
Warlord 75:09:47 80 65 1.23 195
Leviathan 04:29:38 12 14 0.86 107
Mass Destruction 29:27:28 40 44 0.91 151
Surge 28:29:42 41 41 1 158
Ghost Town 70:40:56 84 79 1.06 171
Wake Island 2007 228:59:25 538 374 1.44 174
Highway Tampa 07:14:32 13 11 1.18 119
Total 702:54:09 1,300 1,034
Averages 23:25:48 0 34 1 124
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 413:57:20 893 673 1.33 199
MEC 108:41:36 251 188 1.34 199
PLA 305:25:47 644 492 1.31 174
SEALs 53:25:48 87 68 1.28 172
SAS 156:10:42 196 166 1.18 195
SPETZ 128:38:06 165 164 1.01 171
MECSF 53:25:48 87 68 1.28 172
Rebels 57:57:10 81 85 0.95 158
Insurgents 85:29:46 112 87 1.29 195
European Union 08:01:38 15 17 0.88 104
Vehicle Time Kills Deaths Ratio Road Kills
Armor 90:44:50 5,038 823 6.58 376
Aviator 126:42:09 6,192 1,385 4.88 571
Air Defense 19:03:47 701 137 6.18 145
Helicopter 98:58:27 3,974 1,080 3.87 207
Transport 28:21:35 645 458 1.72 141
Artillery 00:00:00 0 0 0 0
Ground Defense 01:37:41 138 20 7.45 11
Total 365:28:29 16,688 3,903 1451
Averages 52:12:38 2,384 558 0.14 207
Expansion BF2 SF EF AF
Time 160:22:54 267:33:40 08:01:38 16:06:23
Kit Time Kills Deaths Ratio
Anti-tank 182:49:05 6,638 3,388 1.96
Assault 20:51:45 860 448 1.92
Engineer 140:45:40 5,883 1,994 2.95
Medic 116:12:09 4,772 1,839 2.59
Special-Ops 39:49:37 1,484 682 2.18
Support 08:48:41 294 150 1.96
Sniper 159:15:50 6,506 2,552 2.55
Total 668:32:47 26,437 11,053
Averages 95:30:23 3,777 1,579 2.39
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 50:33:45 1,720 1,253 1.37 16.02%
Grenade Launcher Attachment 07:04:21 230 123 1.87 58.73%
Carbines 13:36:21 221 321 0.69 18.1%
Light Machine Guns 02:48:31 83 76 1.09 9.94%
Sniper Rifles 67:56:13 1,063 1,178 0.9 38.4%
Pistols 06:55:13 349 448 0.78 16.56%
AT/AA 64:05:30 1,083 1,468 0.74 38.79%
Submachine Guns 38:57:08 1,181 1,200 0.98 15.1%
Shotguns 15:52:25 391 457 0.86 9.23%
Knife 00:48:52 99 48 2.06 15.19%
Defibrillator 00:35:47 16 30 0.53 76.61%
Explosives (C4, Claymore, AT Mine) 17:01:082,237 4025.56 3.89%
Hand Grenade 06:44:44 798 232 3.44 23.45%
Total 284:15:31 8,673 7,023
Averages 21:51:57 667 540 2 18.836%
Equipment Time Kills Deaths Ratio Usage
Knife 00:48:52 99 48 2.06 711
Defibrillator 00:35:47 16 30 0.53 915
Claymore 08:16:41 1,439 189 7.61 5,364
Hand Grenade 06:44:44 798 232 3.44 9,941
AT Mine 06:29:39 666 141 4.72 6,322
C4 02:14:48 132 72 1.83 0
Tactical (Flash, Smoke) 00:22:49 0 0 0 216
Grappling Hook 00:00:00 0 0 0 1,085
Zipline 00:51:38 0 9 0 507
Total 25:33:20 3,150 712 4.42 24,554
Averages 01:57:56 242 55 0.34 1,889
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
Dscrubs (29)
More Victims
(Top 10)
FOX27 (28), nixs9292 (26), TonyNady (23), z95 (22), Pita (21), BOPOH VEV77 (21), Kozel959 (20), James1996 (20), TR-BatuhanKara2 (19)
Worst Enemy
(Deaths by)
dsghsdf (19)
More Enemies
(Top 10)
Bullmeister (16), A_BigDingIeBerry (14), [MSH] kleenerfarmer (13), blue_norway*800* (12), BoanezGamer (11), SADBOY TriixY (11), [LS] S_h_a_r_k_93 (11), JoGna (10), 66.AVATAR.99 (10)
Misc. Stats
PID (Player ID Number) 329136483
Enrollment Date 2018-02-07 17:51:40
Last Battle On 2020-11-23 18:57:12
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 39 / 0
Team: Kills, Damage, & Vehicle Damage 96 / 43 / 45
Cost ($50 base) 0.0711 cph

Awards
Medals

Bronze Star

  • First received: (2018-02-09 21:40:06)
  • Last awarded: (2020-11-21 21:52:50)
  • Total awards: 396

Silver Star

  • First received: (2018-02-11 15:46:05)
  • Last awarded: (2020-11-23 17:49:39)
  • Total awards: 373

Gold Star

  • First received: (2018-03-07 20:13:19)
  • Last awarded: (2020-11-23 18:57:12)
  • Total awards: 385

Purple Heart

  • First received:
  • Last awarded:
  • Total awards: 0
Next 3 Promotions
Rank

Next Rank: Major General

Required Global BF2HUB Score: 200,000 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Lieutenant General

Required Global BF2HUB Score: 225,000 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: General

Required Global BF2HUB Score: 250,000 - Check the Ranks & Awards Wiki for full requirements.