Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 01:15:06 | 2 | 3 | 0.67 | 25 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 01:11:37 | 1 | 5 | 0.2 | 10 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 02:26:43 | 3 | 8 | - | - |
Averages | 00:14:40 | 0 | 1 | 0 | 4 |
Map | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
Wake Island 2007 | 02:19:52 | 3 | 7 | 0.43 | 25 |
Highway Tampa | 00:06:51 | 0 | 1 | 0 | 6 |
Total | 02:26:43 | 3 | 8 | – | – |
Averages | 01:13:21 | 0 | 4 | 0 | 16 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 02:26:43 | 3 | 8 | 0.38 | 25 |
MEC | 00:06:51 | 0 | 1 | 0 | 6 |
PLA | 02:19:52 | 3 | 7 | 0.43 | 25 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:03:35 | 3 | 3 | 1 | 0 |
Aviator | 00:01:58 | 0 | 2 | 0 | 0 |
Air Defense | 00:04:30 | 0 | 3 | 0 | 0 |
Helicopter | 00:18:23 | 0 | 4 | 0 | 0 |
Transport | 00:29:24 | 1 | 18 | 0.06 | 0 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:57:50 | 4 | 30 | – | 0 |
Averages | 00:08:15 | 1 | 4 | 0.14 | 0 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 00:00:00 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Time | Kills | Deaths | Ratio |
---|---|---|---|---|
Anti-tank | 00:20:21 | 1 | 20 | 0.05 |
Assault | 00:27:22 | 1 | 12 | 0.08 |
Engineer | 00:00:00 | 0 | 0 | 0 |
Medic | 00:00:00 | 0 | 0 | 0 |
Special-Ops | 01:07:48 | 5 | 37 | 0.14 |
Support | 00:00:00 | 0 | 0 | 0 |
Sniper | 00:23:29 | 1 | 13 | 0.08 |
Total | 02:19:00 | 8 | 82 | – |
Averages | 00:19:51 | 1 | 12 | 0.1 |
Weapon | Time | Kills | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 00:13:45 | 0 | 6 | 0 | 16.33% |
Grenade Launcher Attachment | 00:00:37 | 0 | 1 | 0 | 0% |
Carbines | 00:33:16 | 3 | 24 | 0.13 | 47.54% |
Light Machine Guns | 00:00:00 | 0 | 0 | 0 | 0% |
Sniper Rifles | 00:11:24 | 0 | 7 | 0 | 28.57% |
Pistols | 00:00:44 | 0 | 2 | 0 | 0% |
AT/AA | 00:02:59 | 0 | 8 | 0 | 57.14% |
Submachine Guns | 00:07:20 | 0 | 8 | 0 | 0% |
Shotguns | 00:00:53 | 0 | 1 | 0 | 0% |
Knife | 00:00:28 | 0 | 0 | 0 | 0% |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:09:02 | 1 | 0 | 1 | 0.43% |
Hand Grenade | 00:00:22 | 0 | 1 | 0 | 1% |
Total | 01:12:49 | 4 | 58 | – | – |
Averages | 00:05:36 | 0 | 4 | 0 | 38.929% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:28 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:00 | 0 | 0 | 0 | 0 |
Claymore | 00:01:01 | 1 | 0 | 1 | 12 |
Hand Grenade | 00:00:22 | 0 | 1 | 0 | 1 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:08:01 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:09:52 | 1 | 1 | 1 | 13 |
Averages | 00:00:45 | 0 | 0 | 0.08 | 1 |
Favorite Victims & Worst Enemies | |
---|---|
Favorite Victim (Kills to) | [NeuUlm]Borg (1) |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | -dll- (8) |
More Enemies (Top 10) |
STREAM Theiwyr (7), Bonbonpapiermitesser (5), Zwfighter (5), ClearedMouse (4), (B&M) Mosko (4), BeatzToBeats (3), *gizu* (3), MarselKalimullin (2), 2XP (2) |
Misc. Stats | |
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PID (Player ID Number) | 46610214 |
Enrollment Date | 2020-01-17 15:52:48 |
Last Battle On | 2020-04-19 18:36:47 |
Last Update | 00:00:00 |
Next Update | 00:05:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 0 / 0 |
Cost ($50 base) | 20.4476 cph |
Awards | |
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Medals |
Bronze Star
Silver Star
Gold Star
Purple Heart
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Next 3 Promotions | |
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Rank |
Next Rank: Master Gunnery Sergeant Required Global BF2HUB Score: 50,000 - Check the Ranks & Awards Wiki for full requirements.Next Rank: 2nd Lieutenant Required Global BF2HUB Score: 60,000 - Check the Ranks & Awards Wiki for full requirements.Next Rank: 1st Lieutenant Required Global BF2HUB Score: 75,000 - Check the Ranks & Awards Wiki for full requirements. |