AbuBaqar Private First Class

 AbuBaqar - PLA
Assault Rifles Armor
Special-Ops
Dragon Valley
Bosnia and Herzegovina
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Player Profile Team Profile Combat Profile
Scores
Global 63
Team 33
Combat 30
Commander 0
Time
Parachute 00:01:03
Commander 00:00:00
Squad Leader 00:00:00
Squad Member 00:22:19
Lone Wolf 02:24:09
Total 02:46:29
Wins & Losses 1 / 6 (0.17)
Capture Points
Captured CP 4
Capture Assist 5
Defended CP 0
Teamwork
Kill Assist 5
Heal 0
Revive 0
Support 0
Repair 0
Driver 2
Accuracy 19.902%
SPM 0.3795
Suicides 4
K/D Ratio 0.14
Kills
Total & Streak 15 / 1
Per Minute 0.09
Per Round 5
Deaths
Total & Streak 107 / 13
Per Minute 0.645
Per Round 35.667

B.R. = Best Round
Army Time Wins Losses Ratio B.R.
USMC 01:08:06 0 5 0 13
MEC 00:00:00 0 0 0 0
PLA 01:38:22 1 1 1 13
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Total 02:46:28 1 6 - -
Averages 00:16:38 0 1 0 3
Map Time Wins Losses Ratio B.R.
Dragon Valley 01:49:28 0 4 0 13
Wake Island 2007 00:57:01 1 2 0.5 13
Total 02:46:29 1 6
Averages 01:23:14 0 3 0 13
Theater    Time    Wins    Losses    Ratio    B.R.   
USMC 02:46:29 1 6 0.17 13
MEC 00:00:00 0 0 0 0
PLA 02:46:29 1 6 0.17 13
SEALs 00:00:00 0 0 0 0
SAS 00:00:00 0 0 0 0
SPETZ 00:00:00 0 0 0 0
MECSF 00:00:00 0 0 0 0
Rebels 00:00:00 0 0 0 0
Insurgents 00:00:00 0 0 0 0
European Union 00:00:00 0 0 0 0
Vehicle Time Kills Deaths Ratio Road Kills
Armor 00:24:29 2 11 0.27 1
Aviator 00:06:09 0 5 0 0
Air Defense 00:08:18 1 3 0.33 0
Helicopter 00:22:48 0 9 0 0
Transport 00:23:23 0 11 0 0
Artillery 00:00:00 0 0 0 0
Ground Defense 00:00:46 0 3 0 0
Total 01:25:53 3 42 1
Averages 00:12:16 0 6 0.14 0
Expansion BF2 SF EF AF
Time 01:49:28 00:00:00 00:00:00 00:00:00
Kit Time Kills Deaths Ratio
Anti-tank 00:33:44 3 29 0.1
Assault 00:01:43 0 1 0
Engineer 00:00:00 0 0 0
Medic 00:53:52 5 38 0.13
Special-Ops 00:57:23 5 32 0.16
Support 00:00:00 0 0 0
Sniper 00:11:02 2 7 0.29
Total 02:37:44 15 107
Averages 00:22:32 2 15 0.14
Weapon Time Kills Deaths Ratio Acc
Assault Rifles 00:18:54 2 17 0.12 7.69%
Grenade Launcher Attachment 00:00:00 0 0 0 0%
Carbines 00:12:54 3 15 0.2 25.75%
Light Machine Guns 00:00:00 0 0 0 0%
Sniper Rifles 00:06:12 0 5 0 42.86%
Pistols 00:12:28 1 13 0.08 6.82%
AT/AA 00:04:10 0 8 0 16.67%
Submachine Guns 00:11:48 3 9 0.33 17.44%
Shotguns 00:00:00 0 0 0 0%
Knife 00:00:39 0 0 0 0%
Defibrillator 00:00:00 0 0 0 0%
Explosives (C4, Claymore, AT Mine) 00:02:540 20 0%
Hand Grenade 00:01:18 2 0 2 20%
Total 01:08:24 11 67
Averages 00:05:15 1 5 0 19.902%
Equipment Time Kills Deaths Ratio Usage
Knife 00:00:39 0 0 0 7
Defibrillator 00:00:00 0 0 0 0
Claymore 00:00:01 0 0 0 0
Hand Grenade 00:01:18 2 0 2 10
AT Mine 00:00:00 0 0 0 0
C4 00:02:53 0 2 0 0
Tactical (Flash, Smoke) 00:00:00 0 0 0 0
Grappling Hook 00:00:00 0 0 0 0
Zipline 00:00:00 0 0 0 0
Total 00:04:51 2 2 1 17
Averages 00:00:22 0 0 0.08 1
Favorite Victims & Worst Enemies
Favorite Victim
(Kills to)
Backlajamba (2)
More Victims
(Top 10)
diegopoars (2)
Worst Enemy
(Deaths by)
tiredsoldier (10)
More Enemies
(Top 10)
Devils_day_reload (7), [LS] mariebauge (7), PRNHUB 4L3X1ST3X4S (4), Glyob147 (3), hecsonic (3), davidsepul (3), diegopoars (3), bibo (2), [LS] %CIB%KissMyGun (2)
Misc. Stats
PID (Player ID Number) 500361757
Enrollment Date 2020-09-28 20:43:36
Last Battle On 2020-10-09 21:54:44
Last Update 00:00:00
Next Update 00:05:00
Kicked & Banned 1 / 0
Team: Kills, Damage, & Vehicle Damage 0 / 0 / 0
Cost ($50 base) 18.0198 cph

Awards
Medals

Bronze Star

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Silver Star

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Gold Star

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  • Total awards: 0

Purple Heart

  • First received: (2020-10-09 21:06:24)
  • Last awarded: (2020-10-09 21:06:24)
  • Total awards: 1
Next 3 Promotions
Rank

Next Rank: Lance Corporal

Required Global BF2HUB Score: 500 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Corporal

Required Global BF2HUB Score: 800 - Check the Ranks & Awards Wiki for full requirements.

Next Rank: Sergeant

Required Global BF2HUB Score: 2,500 - Check the Ranks & Awards Wiki for full requirements.